Amp up - Anywhere

Twine Peaks

Mini-Boss
140
Nature Storm Mini-Boss Slowing Pools Wall Weakening Slowing Attacks
280 130
55 58 58 55
Repair the Shelter
Autumn Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Floor Launcher
x 1
Amp up
x 280
Adventure Tickets
x 130
Repeatable rewards
Epic perk up
55
Legendary perk up
58
Legendary perk up
58
Epic perk up
55
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
140
Nature Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
61 280 130
108
Evacuate the Shelter
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Eye of the storm
x 61
Amp up
x 280
Adventure Tickets
x 130
Repeatable rewards
Storm shard
27 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
132
Nature Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
205 270 128
96
Retrieve the Data
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Pure drop of rain
x 205
Amp up
x 270
Adventure Tickets
x 128
Repeatable rewards
Eye of the storm
24 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
124
Nature Storm Mini-Boss Exploding Deathbomb Wall Weakening Metal Corrosion
184 260 126
108
Ride The Lightning
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Pure drop of rain
x 184
Amp up
x 260
Adventure Tickets
x 126
Repeatable rewards
Storm shard
27 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
108
Nature Storm Mini-Boss Smoke Screens Frenzied Deathburst Life Leech Attacks
297 240 122
x4
Retrieve the Data
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Re-perk
x 297
Amp up
x 240
Adventure Tickets
x 122
Repeatable rewards
Schematic experience
? x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Nature Storm Mini-Boss Smoke Screens Frenzied Deathburst Metal Corrosion
51 220 118
351000
Evacuate the Shelter
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Lightning in a bottle
x 51
Amp up
x 220
Adventure Tickets
x 118
Repeatable rewards
Hero experience
87750 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
82
Nature Storm Mini-Boss Acid Pools Wall Weakening Metal Corrosion
28 200 112
252000
Ride The Lightning
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Eye of the storm
x 28
Amp up
x 200
Adventure Tickets
x 112
Repeatable rewards
Hero experience
63000 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Lightning Storm Alert
140
Exploding Deathbomb Smoke Screens Nature Storm Life Leech Attacks
110 280
50
Ride The Lightning
Lakeside - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 110
Amp up
x 280
Repeatable rewards
Hero experience
?
Storm shard
50
Modifiers
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
132
Wall Weakening Smoke Screens Nature Storm Life Leech Attacks
40 270
Resupply
Desert - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 40
Amp up
x 270
Repeatable rewards
Schematic experience
?
Rotating Gizmo
?
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
124
Wall Weakening Frenzied Deathburst Nature Storm Slowing Attacks
26 260
Beta Storm: Eliminate and Collect
The Grasslands - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 26
Amp up
x 260
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
100
Wall Weakening Quickened Nature Storm Life Leech Attacks
20 230
Beta Storm: Eliminate and Collect
Ghost Town - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 20
Amp up
x 230
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
88
Sword Ninjas Acid Pools Smoke Screens Nature Storm Healing Deathburst
6 210
90000 90000
Deliver The Bomb
Desert - Twine Peaks
Rewards
One time rewards
Storm shard
x 6
Amp up
x 210
Repeatable rewards
Hero experience
90000
Hero experience
90000
Modifiers
Sword Ninjas
Sword Ninjas
Ninjas do more damage and crit more often with swords.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
76
Powerful Traps Acid Pools Uncharted Enemies Nature Storm Slowing Attacks
4 190
Resupply
Desert - Twine Peaks
Rewards
One time rewards
Storm shard
x 4
Amp up
x 190
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.

missions.ventures

Unknown
140
Nature Storm Mini-Boss Exploding Deathbomb Healing Deathburst Metal Corrosion
280 130 18000
x4 x2
Repair the Shelter
The Swamps - missions.ventures (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Monsoon
x 1
Amp up
x 280
Adventure Tickets
x 130
Venture XP
x 18000
Repeatable rewards
Schematic experience
? x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Nature Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Slowing Attacks
244200 260 126 14850
x4 x2
Fight Category 4 Storm
The Swamps - missions.ventures (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Survivor experience
x 244200
Amp up
x 260
Adventure Tickets
x 126
Venture XP
x 14850
Repeatable rewards
Survivor experience
? x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Nature Storm Mini-Boss Slowing Pools Healing Deathburst Metal Corrosion
297 240 122 12275
200 x2
Ride The Lightning
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Re-perk
x 297
Amp up
x 240
Adventure Tickets
x 122
Venture XP
x 12275
Repeatable rewards
Lightning in a bottle
50 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
94
Nature Storm Mini-Boss Slowing Pools Frenzied Deathburst Slowing Attacks
148500 220 118 10125
101260 x2
Fight Category 4 Storm
Haunted Forest - missions.ventures (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Survivor experience
x 148500
Amp up
x 220
Adventure Tickets
x 118
Venture XP
x 10125
Repeatable rewards
Hero experience
25315 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
82
Nature Storm Mini-Boss Smoke Screens Wall Weakening Slowing Attacks
28 200 112 8350
45500 x2
Retrieve the Data
The Swamps - missions.ventures (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Eye of the storm
x 28
Amp up
x 200
Adventure Tickets
x 112
Venture XP
x 8350
Repeatable rewards
Schematic experience
11375 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
70
Nature Storm Mini-Boss Smoke Screens Frenzied Deathburst Slowing Attacks
164 180 102 6900
35000 x2
Repair the Shelter
The Swamps - missions.ventures (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Epic perk up
x 164
Amp up
x 180
Adventure Tickets
x 102
Venture XP
x 6900
Repeatable rewards
Schematic experience
8750 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
46
Nature Storm Mini-Boss Slowing Pools Wall Weakening
26 140 80 4700
15600 x2
Ride The Lightning
The Swamps - missions.ventures (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Lightning in a bottle
x 26
Amp up
x 140
Adventure Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Hero experience
3900 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Canny Valley

Lightning Storm Alert
70
Adept Ninjas Wall Weakening Quickened Nature Storm Slowing Pools
32 180
42187.5 42187.5
Deliver The Bomb
Desert - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 32
Amp up
x 180
Repeatable rewards
Schematic experience
42187.5
Hero experience
42187.5
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
64
Concussive Shieldbreak Wall Weakening Uncharted Enemies Nature Storm Slowing Pools
110 170
24750 4
Destroy The Encampments
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Re-perk
x 110
Amp up
x 170
Repeatable rewards
Hero experience
24750
Eye of the storm
4
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
58
Powerful Assault Rifles Exploding Deathbomb Frenzied Deathburst Nature Storm
9 160
19237.5 19237.5
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Eye of the storm
x 9
Amp up
x 160
Repeatable rewards
Survivor experience
19237.5
Survivor experience
19237.5
Modifiers
Powerful Assault Rifles
Powerful Assault Rifles
Assault Rifles do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Adept Constructors Wall Weakening Uncharted Enemies Nature Storm
80 140
13162.5
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Rare perk up
x 80
Amp up
x 140
Repeatable rewards
Survivor experience
13162.5
Malachite Ore
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
70
Nature Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
65 180 102
146250
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Pure drop of rain
x 65
Amp up
x 180
Adventure Tickets
x 102
Repeatable rewards
Hero experience
36562.5 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Plankerton

Lightning Storm Alert
40
Building Constructors Metal Corrosion Uncharted Enemies Nature Storm
21 140
9240 9240
Repair the Shelter
Autumn Industrial Park - Plankerton
Rewards
One time rewards
Pure drop of rain
x 21
Amp up
x 140
Repeatable rewards
Survivor experience
9240
Survivor experience
9240
Modifiers
Building Constructors
Building Constructors
Build, Upgrade, and Repair costs reduced for Constructors.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Adept Outlanders Acid Pools Quickened Nature Storm
60 130
Refuel the Homebase
Autumn Suburbs - Plankerton
Rewards
One time rewards
Re-perk
x 60
Amp up
x 130
Repeatable rewards
Survivor experience
?
Re-perk
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Adept Constructors Wall Weakening Uncharted Enemies Nature Storm
70 120
6720 6720
Repair the Shelter
The City - Plankerton
Rewards
One time rewards
Uncommon perk up
x 70
Amp up
x 120
Repeatable rewards
Schematic experience
6720
Survivor experience
6720
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Focused Ninjas Wall Weakening Quickened Nature Storm
70 120
4800
Destroy The Encampments
The Industrial Park - Plankerton
Rewards
One time rewards
Uncommon perk up
x 70
Amp up
x 120
Repeatable rewards
Hero experience
4800
Silver Ore
?
Modifiers
Focused Ninjas
Focused Ninjas
Ninja ability cool downs and energy costs are reduced.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.