Canny Valley Missions
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Lightning Storm Alert
70
Adept Ninjas Exploding Deathbomb Smoke Screens Nature Storm Slowing Attacks
3
180
Beta Storm: Eliminate and Collect
Ghost Town - Canny Valley
Rewards
One time rewards
Storm shard
x 3
Amp up
x 180
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
70
Adept Ninjas Metal Corrosion Uncharted Enemies Nature Storm Slowing Attacks
60
180
8125 8125
Evacuate the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Legendary perk up
x 60
Amp up
x 180
Repeatable rewards
Hero experience
8125
Survivor experience
8125
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
64
Concussive Shieldbreak Wall Weakening Frenzied Deathburst Nature Storm Life Leech Attacks
10
170
8250 8250
Fight Category 2 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Eye of the storm
x 10
Amp up
x 170
Repeatable rewards
Schematic experience
8250
Survivor experience
8250
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
52
Adept Soldiers Exploding Deathbomb Uncharted Enemies Nature Storm
15
150
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 15
Amp up
x 150
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Normal
70
Deploy the Probe
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Rotating Gizmo
?
70
Search Vinderman Mansion
The Mansion - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Re-perk
?
70
9375 58
Deliver The Bomb
The Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
9375
Epic perk up
58
70
5625
Rescue the Survivors
The City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
5625
Malachite Ore
?
70
8750 29
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
8750
Re-perk
29
70
8125 8125
Retrieve the Data
Autumn City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
8125
Schematic experience
8125
70
6250 9
Destroy The Encampments
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
6250
Lightning in a bottle
9
70
7500 7500
Ride The Lightning
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
7500
Hero experience
7500
70
Launch the Rocket
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Pure drop of rain
?
70
7500 7500
Fight the Storm
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
7500
Schematic experience
7500
70
9375 9375
Fight Category 2 Storm
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
9375
Survivor experience
9375
70
Refuel the Homebase
Lakeside - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Lightning in a bottle
?
70
8750 49
Repair the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
8750
Uncommon perk up
49
64
Refuel the Homebase
The Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Survivor experience
?
64
7700 29
Repair the Shelter
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
7700
Re-perk
29
64
Beta Storm: Eliminate and Collect
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Hero experience
?
64
Stabilize the Rift
The Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Hero experience
?
64
5500 5500
Destroy The Encampments
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
5500
Hero experience
5500
64
8250 8250
Deliver The Bomb
Lakeside - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
8250
Hero experience
8250
64
Beta Storm: Eliminate and Collect
Autumn Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Hero experience
?
64
9625 14
Fight Category 3 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
9625
Lightning in a bottle
14
58
Beta Storm: Eliminate and Collect
The Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Hero experience
?
58
Resupply
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Rotating Gizmo
?
58
7125 31
Deliver The Bomb
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
7125
Re-perk
31
58
4750
Destroy The Encampments
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
4750
Rotating Gizmo
?
58
7125 7125
Deliver The Bomb
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
7125
Hero experience
7125
58
Refuel the Homebase
The City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Re-perk
?
58
7125
Fight Category 2 Storm
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
7125
Lightning in a bottle
?
58
Resupply
Autumn Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Malachite Ore
?
58
5700 49
Fight the Storm
Lakeside - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
5700
Rare perk up
49
58
Build the Radar Grid
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Schematic experience
?
52
6000
Fight Category 2 Storm
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
6000
Malachite Ore
?
52
10690 18
Fight Category 4 Storm
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
10690
Lightning in a bottle
18
52
Beta Storm: Eliminate and Collect
The City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Hero experience
?
52
Fight The Gunslinger
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Re-perk
?
52
4800 4800
Fight the Storm
Lakeside - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
4800
Hero experience
4800
52
Resupply
Autumn City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Malachite Ore
?
52
6000 27
Fight Category 2 Storm
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
6000
Pure drop of rain
27
52
4000 20
Destroy The Encampments
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
4000
Pure drop of rain
20
52
7000
Fight Category 3 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
7000
Malachite Ore
?
52
5200 5200
Evacuate the Shelter
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
5200
Hero experience
5200
46
5690 14
Fight Category 3 Storm
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
5690
Lightning in a bottle
14
46
Hit the Road
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Hero experience
?
46
Build The Memorial
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Pure drop of rain
?
40
Canny Valley Storm Shield
Canny Valley Storm Shield - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Mini Llama
?
Hero experience
?
Fire Stor
70
Adept Soldiers Frenzied Deathburst Slowing Attacks Fire Storm Metal Corrosion
32
180
102
Resupply
The Industrial Park - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 32
Fire up
x 180
Road Trip Tickets
x 102
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
70
Powerful Energy Attacks Quickened Life Leech Attacks Fire Storm Metal Corrosion
18
180
102
7500 23
Ride The Lightning
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 18
Fire up
x 180
Road Trip Tickets
x 102
Repeatable rewards
Survivor experience
7500
Pure drop of rain
23
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
70
Concussive Shieldbreak Frenzied Deathburst Slowing Attacks Fire Storm Exploding Deathbomb
18
180
102
9375 9375
Deliver The Bomb
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 18
Fire up
x 180
Road Trip Tickets
x 102
Repeatable rewards
Schematic experience
9375
Hero experience
9375
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
70
Adept Constructors Quickened Healing Deathburst Fire Storm Exploding Deathbomb
80
180
102
Resupply
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Epic perk up
x 80
Fire up
x 180
Road Trip Tickets
x 102
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
64
Powerful Clubs and Hardware Uncharted Enemies Life Leech Attacks Fire Storm Exploding Deathbomb
10
170
98
7150 23
Retrieve the Data
The City - Canny Valley
Rewards
One time rewards
Eye of the storm
x 10
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Schematic experience
7150
Pure drop of rain
23
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
64
Upgraded Outlanders Smoke Screens Slowing Pools Fire Storm Metal Corrosion
70
170
98
Resupply
Autumn City - Canny Valley
Rewards
One time rewards
Epic perk up
x 70
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
64
Adept Constructors Uncharted Enemies Slowing Attacks Fire Storm Wall Weakening
29
170
98
6600 51
Fight the Storm
Desert - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 29
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Schematic experience
6600
Epic perk up
51
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
64
Building Constructors Quickened Slowing Attacks Fire Storm Metal Corrosion
10
170
98
8250 8250
Fight Category 2 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Eye of the storm
x 10
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Schematic experience
8250
Hero experience
8250
Modifiers
Building Constructors
Building Constructors
Build, Upgrade, and Repair costs reduced for Constructors.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
58
Adept Constructors Quickened Slowing Attacks Fire Storm
100
160
92
6650 6650
Repair the Shelter
The Industrial Park - Canny Valley
Rewards
One time rewards
Re-perk
x 100
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Survivor experience
6650
Survivor experience
6650
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Adept Abilities Quickened Slowing Attacks Fire Storm
100
160
92
8315 8315
Fight Category 3 Storm
Autumn City - Canny Valley
Rewards
One time rewards
Re-perk
x 100
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Hero experience
8315
Schematic experience
8315
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Adept Constructors Uncharted Enemies Life Leech Attacks Fire Storm
100
160
92
7125 58
Deliver The Bomb
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Rare perk up
x 100
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Schematic experience
7125
Epic perk up
58
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Concussive Shieldbreak Quickened Slowing Attacks Fire Storm
9
160
92
Refuel the Homebase
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Eye of the storm
x 9
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Survivor experience
?
Schematic experience
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Adept Ninjas Smoke Screens Healing Deathburst Fire Storm
90
150
88
5600 5600
Repair the Shelter
The Suburbs - Canny Valley
Rewards
One time rewards
Re-perk
x 90
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Schematic experience
5600
Survivor experience
5600
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Headshot Soldiers Frenzied Deathburst Healing Deathburst Fire Storm
90
150
88
5200 5200
Retrieve the Data
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Rare perk up
x 90
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Schematic experience
5200
Schematic experience
5200
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Powerful Shotguns Quickened Life Leech Attacks Fire Storm
90
150
88
4800 4800
Ride The Lightning
The Industrial Park - Canny Valley
Rewards
One time rewards
Re-perk
x 90
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Hero experience
4800
Hero experience
4800
Modifiers
Powerful Shotguns
Powerful Shotguns
Shotguns do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Knockback Melee Attacks Uncharted Enemies Slowing Pools Fire Storm
90
150
88
6000 6000
Deliver The Bomb
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Re-perk
x 90
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Schematic experience
6000
Hero experience
6000
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Powerful Traps Frenzied Deathburst Healing Deathburst Fire Storm
80
140
80
Refuel the Homebase
Desert - Canny Valley
Rewards
One time rewards
Re-perk
x 80
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Hero experience
?
Malachite Ore
?
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Adept Soldiers Quickened Healing Deathburst Fire Storm
5
140
80
3900 23
Fight the Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Eye of the storm
x 5
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Survivor experience
3900
Re-perk
23
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Upgraded Outlanders Frenzied Deathburst Life Leech Attacks Fire Storm
23
140
80
4875 51
Deliver The Bomb
Desert - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 23
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Hero experience
4875
Uncommon perk up
51
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Powerful Traps Uncharted Enemies Life Leech Attacks Fire Storm
100
140
80
Resupply
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Uncommon perk up
x 100
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
70
Mini-Boss
1
10940 10940
Fight Category 3 Storm
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Tar Pit
x 1
Repeatable rewards
Survivor experience
10940
Survivor experience
10940
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
64
Mini-Boss
35
7150 7150
Evacuate the Shelter
The Suburbs - Canny Valley
Rewards
One time rewards
V-bucks
x 35
Repeatable rewards
Survivor experience
7150
Hero experience
7150
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Mini-Boss
5
6175 46
Retrieve the Data
Ghost Town - Canny Valley
Rewards
One time rewards
Eye of the storm
x 5
Repeatable rewards
Schematic experience
6175
Uncommon perk up
46
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Mini-Boss
110
6175 6175
Evacuate the Shelter
The Suburbs - Canny Valley
Rewards
One time rewards
Rare perk up
x 110
Repeatable rewards
Survivor experience
6175
Hero experience
6175
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
46
Mini-Boss
1
4550 4550
Repair the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Buzzcut
x 1
Repeatable rewards
Schematic experience
4550
Survivor experience
4550
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Unknown
70
75
The Portal
The Portal - Canny Valley
Rewards
One time rewards
Epic perk up
x 75
Repeatable rewards
Survivor experience
?
Hero experience
?
Fire Mega Alerts
70
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Life Leech Attacks
62K
180
102
32500
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Survivor experience
x 61880
Fire up
x 180
Road Trip Tickets
x 102
Repeatable rewards
Hero experience
8125 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
64
Fire Storm Mini-Boss Slowing Pools Wall Weakening Life Leech Attacks
36K
170
98
26400
Ride The Lightning
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 74
Rewards
One time rewards
Hero experience
x 36300
Fire up
x 170
Road Trip Tickets
x 98
Repeatable rewards
Survivor experience
6600 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
58
Fire Storm Mini-Boss Slowing Pools Wall Weakening
31K
160
92
24700
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Hero experience
x 31350
Fire up
x 160
Road Trip Tickets
x 92
Repeatable rewards
Survivor experience
6175 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
52
Fire Storm Mini-Boss Smoke Screens Healing Deathburst
51
150
88
28000
Fight Category 3 Storm
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 60
Rewards
One time rewards
Pure drop of rain
x 51
Fire up
x 150
Road Trip Tickets
x 88
Repeatable rewards
Survivor experience
7000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
46
Fire Storm Mini-Boss Smoke Screens Wall Weakening
164
140
80
16900
Retrieve the Data
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Rare perk up
x 164
Fire up
x 140
Road Trip Tickets
x 80
Repeatable rewards
Schematic experience
4225 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Water Storm
64
Well Drilled Soldiers Life Leech Attacks Acid Pools Ice Storm Smoke Screens
10
170
6600 6600
Ride The Lightning
Ghost Town - Canny Valley
Rewards
One time rewards
Eye of the storm
x 10
Frost up
x 170
Repeatable rewards
Hero experience
6600
Survivor experience
6600
Modifiers
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
58
Adept Abilities Slowing Pools Acid Pools Ice Storm
100
160
6175 6175
Evacuate the Shelter
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Rare perk up
x 100
Frost up
x 160
Repeatable rewards
Hero experience
6175
Survivor experience
6175
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Upgraded Outlanders Slowing Attacks Acid Pools Ice Storm
15
150
5600 5600
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 15
Frost up
x 150
Repeatable rewards
Schematic experience
5600
Survivor experience
5600
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Concussive Shieldbreak Slowing Pools Metal Corrosion Ice Storm
100
140
2925 2925
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Uncommon perk up
x 100
Frost up
x 140
Repeatable rewards
Survivor experience
2925
Survivor experience
2925
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.