Twine Peaks Missions
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SUPPORT A CREATOR CODE! FDB how to
Perkup
Evo
Experience
Alert Rewards
Materials
Mission Type
Alert Type
Biome Type
Modifiers
Level
Unknown
160
Ice Storm Mini-Boss Acid Pools Healing Deathburst Slowing Attacks
415 290 132
x5 78
Evacuate the Shelter
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Re-perk
x 415
Frost up
x 290
Snow Tickets
x 132
Repeatable rewards
Eye of the storm
78 x 5
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
160
Ice Storm Mini-Boss Smoke Screens Wall Weakening Slowing Attacks
290 132
55 58 58 58 58
Repair the Shelter
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Trailblazer Quinn
x 1
Frost up
x 290
Snow Tickets
x 132
Repeatable rewards
Epic perk up
55
Legendary perk up
58
Legendary perk up
58
Legendary perk up
58
Legendary perk up
58
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
160
Ice Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
415 290 132
58 60 60 60 58
Deliver The Bomb
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Re-perk
x 415
Frost up
x 290
Snow Tickets
x 132
Repeatable rewards
Epic perk up
58
Legendary perk up
60
Legendary perk up
60
Legendary perk up
60
Epic perk up
58
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
160
Ice Storm Mini-Boss Smoke Screens Healing Deathburst Life Leech Attacks
242000 290 132
x5 72
Fight Category 4 Storm
Tropical - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Schematic experience
x 242000
Frost up
x 290
Snow Tickets
x 132
Repeatable rewards
Storm shard
72 x 5
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
140
Ice Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
28 280 130
59 59 50 59
Retrieve the Data
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Storm shard
x 28
Frost up
x 280
Snow Tickets
x 130
Repeatable rewards
Epic perk up
59
Epic perk up
59
Legendary perk up
50
Epic perk up
59
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
140
Ice Storm Mini-Boss Smoke Screens Healing Deathburst Metal Corrosion
225 280 130
288
Fight Category 4 Storm
Autumn Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Legendary perk up
x 225
Frost up
x 280
Snow Tickets
x 130
Repeatable rewards
Eye of the storm
72 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
140
Ice Storm Mini-Boss Exploding Deathbomb Wall Weakening Slowing Attacks
323400 280 130
200
Ride The Lightning
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Survivor experience
x 323400
Frost up
x 280
Snow Tickets
x 130
Repeatable rewards
Storm shard
50 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
132
Ice Storm Mini-Boss Slowing Pools Frenzied Deathburst Life Leech Attacks
283800 270 128
44
Retrieve the Data
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Survivor experience
x 283800
Frost up
x 270
Snow Tickets
x 128
Repeatable rewards
Storm shard
11 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
132
Ice Storm Mini-Boss Acid Pools Wall Weakening Metal Corrosion
283800 270 128
x4
Repair the Shelter
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Survivor experience
x 283800
Frost up
x 270
Snow Tickets
x 128
Repeatable rewards
Re-perk
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Ice Storm Mini-Boss Slowing Pools Frenzied Deathburst Metal Corrosion
75 260 126
x4
Ride The Lightning
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Lightning in a bottle
x 75
Frost up
x 260
Snow Tickets
x 126
Repeatable rewards
Survivor experience
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Ice Storm Mini-Boss Exploding Deathbomb Wall Weakening Slowing Attacks
162800 260 126
44
Retrieve the Data
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Schematic experience
x 162800
Frost up
x 260
Snow Tickets
x 126
Repeatable rewards
Storm shard
11 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
116
Ice Storm Mini-Boss Slowing Pools Wall Weakening Metal Corrosion
164 250 124
x4
Deliver The Bomb
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Legendary perk up
x 164
Frost up
x 250
Snow Tickets
x 124
Repeatable rewards
Schematic experience
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
116
Ice Storm Mini-Boss Smoke Screens Healing Deathburst Slowing Attacks
145200 250 124
x4
Evacuate the Shelter
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Hero experience
x 145200
Frost up
x 250
Snow Tickets
x 124
Repeatable rewards
Survivor experience
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Ice Storm Mini-Boss Exploding Deathbomb Wall Weakening Slowing Attacks
127600 240 122
x4
Evacuate the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Schematic experience
x 127600
Frost up
x 240
Snow Tickets
x 122
Repeatable rewards
Survivor experience
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
108
Ice Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
191400 240 122
x4
Ride The Lightning
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Survivor experience
x 191400
Frost up
x 240
Snow Tickets
x 122
Repeatable rewards
Survivor experience
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
100
Ice Storm Mini-Boss Acid Pools Frenzied Deathburst Life Leech Attacks
184 230 120
390000
Evacuate the Shelter
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Legendary perk up
x 184
Frost up
x 230
Snow Tickets
x 120
Repeatable rewards
Hero experience
97500 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
100
Ice Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
165000 230 120
390000
Retrieve the Data
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Survivor experience
x 165000
Frost up
x 230
Snow Tickets
x 120
Repeatable rewards
Schematic experience
97500 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
94
Ice Storm Mini-Boss Exploding Deathbomb Healing Deathburst Metal Corrosion
99000 220 118
351000
Retrieve the Data
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Hero experience
x 99000
Frost up
x 220
Snow Tickets
x 118
Repeatable rewards
Schematic experience
87750 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
94
Ice Storm Mini-Boss Smoke Screens Wall Weakening Slowing Attacks
148500 220 118
140
Repair the Shelter
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Survivor experience
x 148500
Frost up
x 220
Snow Tickets
x 118
Repeatable rewards
Re-perk
35 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
88
Ice Storm Mini-Boss Smoke Screens Healing Deathburst Metal Corrosion
132000 210 115
336000
Repair the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Survivor experience
x 132000
Frost up
x 210
Snow Tickets
x 115
Repeatable rewards
Survivor experience
84000 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
88
Ice Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
92 210 115
60 60 58 54
Deliver The Bomb
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Pure drop of rain
x 92
Frost up
x 210
Snow Tickets
x 115
Repeatable rewards
Legendary perk up
60
Legendary perk up
60
Epic perk up
58
Rare perk up
54
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
82
Ice Storm Mini-Boss Smoke Screens Frenzied Deathburst Life Leech Attacks
115500 200 112
108
Retrieve the Data
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Survivor experience
x 115500
Frost up
x 200
Snow Tickets
x 112
Repeatable rewards
Lightning in a bottle
27 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
82
Ice Storm Mini-Boss Smoke Screens Healing Deathburst Life Leech Attacks
28 200 112
273000
Evacuate the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Eye of the storm
x 28
Frost up
x 200
Snow Tickets
x 112
Repeatable rewards
Hero experience
68250 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
76
Ice Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
143 190 108
234000
Evacuate the Shelter
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Legendary perk up
x 143
Frost up
x 190
Snow Tickets
x 108
Repeatable rewards
Hero experience
58500 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
76
Ice Storm Mini-Boss Smoke Screens Wall Weakening Life Leech Attacks
66000 190 108
252000
Repair the Shelter
The Grasslands - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Hero experience
x 66000
Frost up
x 190
Snow Tickets
x 108
Repeatable rewards
Survivor experience
63000 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Unknown
140
Slowing Pools Metal Corrosion Ice Storm Smoke Screens
110 280 130
58
Fight Category 2 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 110
Frost up
x 280
Snow Tickets
x 130
Repeatable rewards
Hero experience
?
Epic perk up
58
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
140
Slowing Pools Metal Corrosion Ice Storm Uncharted Enemies
180 280 130
Rescue the Survivors
Tropical - Twine Peaks
Rewards
One time rewards
Re-perk
x 180
Frost up
x 280
Snow Tickets
x 130
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
132
Life Leech Attacks Metal Corrosion Ice Storm Uncharted Enemies
130 270 128
Refuel the Homebase
Desert - Twine Peaks
Rewards
One time rewards
Epic perk up
x 130
Frost up
x 270
Snow Tickets
x 128
Repeatable rewards
Hero experience
?
Storm shard
?
Modifiers
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
132
Slowing Attacks Metal Corrosion Ice Storm Frenzied Deathburst
105 270 128
Fight Category 2 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 105
Frost up
x 270
Snow Tickets
x 128
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
124
Slowing Pools Exploding Deathbomb Ice Storm Uncharted Enemies
90 260 126
Refuel the Homebase
Desert - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 90
Frost up
x 260
Snow Tickets
x 126
Repeatable rewards
Hero experience
?
Re-perk
?
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
124
Slowing Attacks Acid Pools Ice Storm Smoke Screens
145 260 126
Fight the Storm
The Grasslands - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Frost up
x 260
Snow Tickets
x 126
Repeatable rewards
Hero experience
?
Re-perk
?
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
116
Life Leech Attacks Exploding Deathbomb Ice Storm Smoke Screens
120 250 124
Deliver The Bomb
The Industrial Park - Twine Peaks
Rewards
One time rewards
Epic perk up
x 120
Frost up
x 250
Snow Tickets
x 124
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
116
Healing Deathburst Acid Pools Ice Storm Smoke Screens
34 250 124
Destroy The Encampments
The City - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 34
Frost up
x 250
Snow Tickets
x 124
Repeatable rewards
Hero experience
?
Lightning in a bottle
?
Modifiers
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
108
Slowing Attacks Metal Corrosion Ice Storm Uncharted Enemies
31 240 122
Rescue the Survivors
Ghost Town - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 31
Frost up
x 240
Snow Tickets
x 122
Repeatable rewards
Survivor experience
?
Brightcore Ore
?
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
108
Slowing Pools Metal Corrosion Ice Storm Smoke Screens
95 240 122
Retrieve the Data
The Suburbs - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 95
Frost up
x 240
Snow Tickets
x 122
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
100
Life Leech Attacks Metal Corrosion Ice Storm Quickened
28 230 120
67500 67500
Rescue the Survivors
Tropical - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 28
Frost up
x 230
Snow Tickets
x 120
Repeatable rewards
Survivor experience
67500
Survivor experience
67500
Modifiers
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
100
Healing Deathburst Exploding Deathbomb Ice Storm Quickened
8 230 120
105000 35
Repair the Shelter
The Forest - Twine Peaks
Rewards
One time rewards
Storm shard
x 8
Frost up
x 230
Snow Tickets
x 120
Repeatable rewards
Schematic experience
105000
Re-perk
35
Modifiers
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
94
Adept Abilities Healing Deathburst Metal Corrosion Ice Storm Smoke Screens
50 220 118
Resupply
Tropical - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 50
Frost up
x 220
Snow Tickets
x 118
Repeatable rewards
Schematic experience
?
Shadowshard Crystal
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
94
Adept Abilities Healing Deathburst Metal Corrosion Ice Storm Uncharted Enemies
25 220 118
87750 87750
Evacuate the Shelter
Lakeside - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 25
Frost up
x 220
Snow Tickets
x 118
Repeatable rewards
Hero experience
87750
Hero experience
87750
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
88
Focused Ninjas Slowing Pools Metal Corrosion Ice Storm Uncharted Enemies
100 210 115
90000 58
Deliver The Bomb
Desert - Twine Peaks
Rewards
One time rewards
Epic perk up
x 100
Frost up
x 210
Snow Tickets
x 115
Repeatable rewards
Schematic experience
90000
Epic perk up
58
Modifiers
Focused Ninjas
Focused Ninjas
Ninja ability cool downs and energy costs are reduced.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
88
Adept Constructors Slowing Attacks Metal Corrosion Ice Storm Quickened
16 210 115
54000
Rescue the Survivors
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 16
Frost up
x 210
Snow Tickets
x 115
Repeatable rewards
Survivor experience
54000
Shadowshard Crystal
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
82
Melee Life Leech Slowing Attacks Exploding Deathbomb Ice Storm Frenzied Deathburst
135 200 112
Build the Radar Grid
Tropical - Twine Peaks
Rewards
One time rewards
Re-perk
x 135
Frost up
x 200
Snow Tickets
x 112
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
82
Adept Constructors Healing Deathburst Acid Pools Ice Storm Uncharted Enemies
95 200 112
91890
Fight Category 3 Storm
Lakeside - Twine Peaks
Rewards
One time rewards
Epic perk up
x 95
Frost up
x 200
Snow Tickets
x 112
Repeatable rewards
Survivor experience
91890
Shadowshard Crystal
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
76
Upgraded Outlanders Slowing Attacks Exploding Deathbomb Ice Storm Smoke Screens
4 190 108
67500 67500
Fight Category 2 Storm
Desert - Twine Peaks
Rewards
One time rewards
Storm shard
x 4
Frost up
x 190
Snow Tickets
x 108
Repeatable rewards
Schematic experience
67500
Survivor experience
67500
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
76
Concussive Shieldbreak Slowing Pools Acid Pools Ice Storm Frenzied Deathburst
35 190 108
63000 55
Repair the Shelter
Tropical - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 35
Frost up
x 190
Snow Tickets
x 108
Repeatable rewards
Schematic experience
63000
Epic perk up
55
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
76
Knockback Melee Attacks Life Leech Attacks Acid Pools Ice Storm Uncharted Enemies
4 190 108
58500 50
Retrieve the Data
The Suburbs - Twine Peaks
Rewards
One time rewards
Storm shard
x 4
Frost up
x 190
Snow Tickets
x 108
Repeatable rewards
Schematic experience
58500
Legendary perk up
50
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Lightning Storm Alert
140
Metal Corrosion Frenzied Deathburst Nature Storm Slowing Pools
44 280
50
Ride The Lightning
Lakeside - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 44
Amp up
x 280
Repeatable rewards
Hero experience
?
Storm shard
50
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
116
Exploding Deathbomb Smoke Screens Nature Storm Slowing Pools
160 250
58
Repair the Shelter
The Forest - Twine Peaks
Rewards
One time rewards
Re-perk
x 160
Amp up
x 250
Repeatable rewards
Schematic experience
?
Legendary perk up
58
Modifiers
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
108
Acid Pools Uncharted Enemies Nature Storm Healing Deathburst
31 240
Fight Category 3 Storm
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 31
Amp up
x 240
Repeatable rewards
Survivor experience
?
Re-perk
?
Modifiers
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
88
Adept Soldiers Wall Weakening Quickened Nature Storm Healing Deathburst
140 210
105000 65
Fight Category 3 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Re-perk
x 140
Amp up
x 210
Repeatable rewards
Survivor experience
105000
Legendary perk up
65
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
82
Adept Abilities Metal Corrosion Smoke Screens Nature Storm Life Leech Attacks
21 200
Refuel the Homebase
Lakeside - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 21
Amp up
x 200
Repeatable rewards
Survivor experience
?
Legendary perk up
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
76
Powerful Assault Rifles Wall Weakening Uncharted Enemies Nature Storm Slowing Pools
90 190
Resupply
The Industrial Park - Twine Peaks
Rewards
One time rewards
Epic perk up
x 90
Amp up
x 190
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
Modifiers
Powerful Assault Rifles
Powerful Assault Rifles
Assault Rifles do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Normal
140
Fight the Storm
Desert - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Brightcore Ore
?
140
59
Retrieve the Data
Ghost Town - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Epic perk up
59
140
Refuel the Homebase
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Epic perk up
?
140
Launch the Rocket
The Suburbs - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Storm shard
?
140
The Portal
StormKing - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Survivor experience
?
132
Repair the Shelter
The Grasslands - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Schematic experience
?
132
Deliver The Bomb
The Industrial Park - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Re-perk
?
132
Beta Storm: Eliminate and Collect
Tropical - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Survivor experience
?
132
Resupply
The City - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Brightcore Ore
?
124
Build the Radar Grid
The Suburbs - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Re-perk
?
124
59
Retrieve the Data
The Industrial Park - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Epic perk up
59
124
Resupply
Ghost Town - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Sunbeam Crystal
?
116
Beta Storm: Eliminate and Collect
Tropical - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Hero experience
?
116
Build the Radar Grid
Ghost Town - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Epic perk up
?
116
Resupply
The Suburbs - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Sunbeam Crystal
?
108
Fight Category 2 Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Storm shard
?
108
Refuel the Homebase
Lakeside - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Re-perk
?
100
Resupply
Lakeside - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
100
Launch the Rocket
The Suburbs - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Lightning in a bottle
?
94
Build the Radar Grid
Ghost Town - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Schematic experience
?
94
60750 60750
Rescue the Survivors
The Industrial Park - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
60750
Survivor experience
60750
94
Refuel the Homebase
The Forest - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Storm shard
?
88
Build the Radar Grid
Tropical - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
88
60000 20
Destroy The Encampments
The Industrial Park - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
60000
Lightning in a bottle
20
88
84000 35
Repair the Shelter
The City - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
84000
Re-perk
35
82
Refuel the Homebase
The Suburbs - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Schematic experience
?
82
47250 47250
Rescue the Survivors
Ghost Town - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
47250
Survivor experience
47250
76
Resupply
The City - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Shadowshard Crystal
?
76
45000 45000
Destroy The Encampments
The Forest - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
45000
Hero experience
45000
70
Twine Peaks Storm Shield
Twine Peaks Storm Shield - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Mini Llama
?
Hero experience
?
Fire Storm
140
Frenzied Deathburst Healing Deathburst Fire Storm Metal Corrosion
180 280
Build the Radar Grid
The Forest - Twine Peaks
Rewards
One time rewards
Re-perk
x 180
Fire up
x 280
Repeatable rewards
Schematic experience
?
Epic perk up
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Quickened Life Leech Attacks Fire Storm Acid Pools
90 260
Beta Storm: Eliminate and Collect
The Forest - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 90
Fire up
x 260
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
108
Frenzied Deathburst Slowing Pools Fire Storm Exploding Deathbomb
70 240
78
Ride The Lightning
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 70
Fire up
x 240
Repeatable rewards
Survivor experience
?
Pure drop of rain
78
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
100
Quickened Slowing Attacks Fire Storm Exploding Deathbomb
8 230
Beta Storm: Eliminate and Collect
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Storm shard
x 8
Fire up
x 230
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
94
Adept Constructors Frenzied Deathburst Slowing Attacks Fire Storm Wall Weakening
105 220
67500 67500
Destroy The Encampments
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Epic perk up
x 105
Fire up
x 220
Repeatable rewards
Hero experience
67500
Hero experience
67500
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
82
Focused Ninjas Uncharted Enemies Life Leech Attacks Fire Storm Exploding Deathbomb
95 200
73500 35
Repair the Shelter
The Grasslands - Twine Peaks
Rewards
One time rewards
Epic perk up
x 95
Fire up
x 200
Repeatable rewards
Schematic experience
73500
Re-perk
35
Modifiers
Focused Ninjas
Focused Ninjas
Ninja ability cool downs and energy costs are reduced.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Mini-Boss
132
Mini-Boss
94600
78
Ride The Lightning
Ghost Town - Twine Peaks
Rewards
One time rewards
Hero experience
x 94600
Repeatable rewards
Hero experience
?
Eye of the storm
78
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
124
Mini-Boss
60
58
Repair the Shelter
Tropical - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 60
Repeatable rewards
Survivor experience
?
Legendary perk up
58
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
116
Mini-Boss
108900
27
Evacuate the Shelter
Lakeside - Twine Peaks
Rewards
One time rewards
Survivor experience
x 108900
Repeatable rewards
Survivor experience
?
Storm shard
27
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
50
Evacuate the Shelter
Tropical - Twine Peaks
Rewards
One time rewards
Vacuum Tube Axe
x 1
Repeatable rewards
Hero experience
?
Lightning in a bottle
50
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
100
Mini-Boss
131250 131250
Fight Category 3 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Thunderbolt
x 1
Repeatable rewards
Schematic experience
131250
Schematic experience
131250
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
100
Mini-Boss
90000 90000
Ride The Lightning
Ghost Town - Twine Peaks
Rewards
One time rewards
Healing Pad
x 1
Repeatable rewards
Hero experience
90000
Survivor experience
90000
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Mini-Boss
74250
118140 118140
Fight Category 3 Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
Survivor experience
x 74250
Repeatable rewards
Schematic experience
118140
Hero experience
118140
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.