Epic perk up in - Canny Valley
70
Melee Life Leech Slowing Attacks Exploding Deathbomb Ice Storm Smoke Screens
80 180 102
33750 11
Fight the Storm
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Epic perk up
x 80
Frost up
x 180
Snow Tickets
x 102
Repeatable rewards
Survivor experience
33750
Lightning in a bottle
11
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
70
Adept Outlanders Slowing Attacks Wall Weakening Ice Storm Frenzied Deathburst
80 180 102
Refuel the Homebase
Ghost Town - Canny Valley
Rewards
One time rewards
Epic perk up
x 80
Frost up
x 180
Snow Tickets
x 102
Repeatable rewards
Hero experience
?
Eye of the storm
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
64
Adept Constructors Slowing Pools Exploding Deathbomb Ice Storm Quickened
70 170 98
32175 32175
Evacuate the Shelter
The Suburbs - Canny Valley
Rewards
One time rewards
Epic perk up
x 70
Frost up
x 170
Snow Tickets
x 98
Repeatable rewards
Survivor experience
32175
Hero experience
32175
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
64
Powerful Swords and Spears Slowing Pools Exploding Deathbomb Ice Storm Smoke Screens
70 170 98
37125
Fight Category 2 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Epic perk up
x 70
Frost up
x 170
Snow Tickets
x 98
Repeatable rewards
Hero experience
37125
Malachite Ore
?
Modifiers
Powerful Swords and Spears
Powerful Swords and Spears
Spear and Sword weapons do more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
64
Concussive Shieldbreak Frenzied Deathburst Slowing Pools Fire Storm Metal Corrosion
70 170
Resupply
The Industrial Park - Canny Valley
Rewards
One time rewards
Epic perk up
x 70
Fire up
x 170
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
58
Ice Storm Mini-Boss Smoke Screens Frenzied Deathburst
123 160 92
46 46 50 50
Retrieve the Data
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Epic perk up
x 123
Frost up
x 160
Snow Tickets
x 92
Repeatable rewards
Uncommon perk up
46
Uncommon perk up
46
Rare perk up
50
Rare perk up
50
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.