Epic perk up in - Twine Peaks
132
Acid Pools Quickened Nature Storm Slowing Attacks
130 270
Fight Category 4 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Epic perk up
x 130
Amp up
x 270
Repeatable rewards
Hero experience
?
Re-perk
?
Modifiers
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
132
Mini-Boss
110 36 128
Repair the Shelter
The City - Twine Peaks
Rewards
One time rewards
Epic perk up
x 110
Lightning in a bottle
x 36
Lunar Tickets
x 128
Repeatable rewards
Survivor experience
?
Re-perk
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
100 122
27
Evacuate the Shelter
The Suburbs - Twine Peaks
Rewards
One time rewards
Stampede
x 1
Epic perk up
x 100
Lunar Tickets
x 122
Repeatable rewards
Survivor experience
?
Eye of the storm
27
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Mini-Boss
90 118
151890 151890
Fight Category 4 Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
Masters Driver
x 1
Epic perk up
x 90
Lunar Tickets
x 118
Repeatable rewards
Schematic experience
151890
Hero experience
151890
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Slowing Attacks Exploding Deathbomb Ice Storm Frenzied Deathburst
115 240
Beta Storm: Eliminate and Collect
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Epic perk up
x 115
Frost up
x 240
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
88
Ice Storm Mini-Boss Slowing Pools Healing Deathburst Metal Corrosion
205 210 115
540000
Fight Category 4 Storm
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Epic perk up
x 205
Frost up
x 210
Lunar Tickets
x 115
Repeatable rewards
Hero experience
135000 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
82
Fire Storm Mini-Boss Acid Pools Healing Deathburst Metal Corrosion
194 200 112
472560
Fight Category 4 Storm
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Epic perk up
x 194
Fire up
x 200
Lunar Tickets
x 112
Repeatable rewards
Hero experience
118140 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.