Fire up - Anywhere

Twine Peaks

Mini-Boss
160
Fire Storm Mini-Boss Acid Pools Frenzied Deathburst Life Leech Attacks
38 290 132
x5
Repair the Shelter
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Storm shard
x 38
Fire up
x 290
Adventure Tickets
x 132
Repeatable rewards
Re-perk
? x 5
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
140
Fire Storm Mini-Boss Exploding Deathbomb Wall Weakening Life Leech Attacks
215600 280 130
60 60 60 60
Deliver The Bomb
Autumn Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Schematic experience
x 215600
Fire up
x 280
Adventure Tickets
x 130
Repeatable rewards
Legendary perk up
60
Legendary perk up
60
Legendary perk up
60
Legendary perk up
60
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
132
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
24 270 128
x4
Evacuate the Shelter
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Storm shard
x 24
Fire up
x 270
Adventure Tickets
x 128
Repeatable rewards
Hero experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
124
Fire Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
244200 260 126
200
Evacuate the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Survivor experience
x 244200
Fire up
x 260
Adventure Tickets
x 126
Repeatable rewards
Lightning in a bottle
50 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
116
Fire Storm Mini-Boss Smoke Screens Wall Weakening Life Leech Attacks
20 250 124
200
Evacuate the Shelter
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Storm shard
x 20
Fire up
x 250
Adventure Tickets
x 124
Repeatable rewards
Lightning in a bottle
50 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
100
Fire Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
110000 230 120
360000
Ride The Lightning
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Hero experience
x 110000
Fire up
x 230
Adventure Tickets
x 120
Repeatable rewards
Hero experience
90000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Fire Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
51 220 118
378000
Repair the Shelter
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Lightning in a bottle
x 51
Fire up
x 220
Adventure Tickets
x 118
Repeatable rewards
Schematic experience
94500 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
88
Fire Storm Mini-Boss Slowing Pools Wall Weakening Metal Corrosion
287 210 115
288000
Ride The Lightning
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Re-perk
x 287
Fire up
x 210
Adventure Tickets
x 115
Repeatable rewards
Survivor experience
72000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
82
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Life Leech Attacks
200 112
294000
Repair the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Dim Mak Mari
x 1
Fire up
x 200
Adventure Tickets
x 112
Repeatable rewards
Schematic experience
73500 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
76
Fire Storm Mini-Boss Exploding Deathbomb Wall Weakening Slowing Attacks
143 190 108
252000
Repair the Shelter
The Grasslands - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Legendary perk up
x 143
Fire up
x 190
Adventure Tickets
x 108
Repeatable rewards
Survivor experience
63000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm
132
Frenzied Deathburst Healing Deathburst Fire Storm Wall Weakening
100 270
Destroy The Encampments
The Industrial Park - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 100
Fire up
x 270
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
108
Frenzied Deathburst Life Leech Attacks Fire Storm Acid Pools
70 240
Refuel the Homebase
Tropical - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 70
Fire up
x 240
Repeatable rewards
Hero experience
?
Lightning in a bottle
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
94
Upgraded Outlanders Frenzied Deathburst Slowing Pools Fire Storm Exploding Deathbomb
25 220
Build the Radar Grid
The Forest - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 25
Fire up
x 220
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
88
Powerful SMGs Smoke Screens Life Leech Attacks Fire Storm Acid Pools
100 210
Beta Storm: Eliminate and Collect
The Industrial Park - Twine Peaks
Rewards
One time rewards
Epic perk up
x 100
Fire up
x 210
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Powerful SMGs
Powerful SMGs
SMGs do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
82
Melee Life Leech Smoke Screens Slowing Attacks Fire Storm Acid Pools
135 200
52500 52500
Destroy The Encampments
Tropical - Twine Peaks
Rewards
One time rewards
Re-perk
x 135
Fire up
x 200
Repeatable rewards
Hero experience
52500
Hero experience
52500
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
76
Adept Constructors Uncharted Enemies Life Leech Attacks Fire Storm Exploding Deathbomb
130 190
Resupply
Desert - Twine Peaks
Rewards
One time rewards
Re-perk
x 130
Fire up
x 190
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

missions.ventures

Unknown
140
Smoke Screens Life Leech Attacks Fire Storm Metal Corrosion
44 280 18000
Resupply
Haunted Forest - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 44
Fire up
x 280
Venture XP
x 18000
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Uncharted Enemies Slowing Attacks Fire Storm Wall Weakening
11 260 14850
Beta Storm: Eliminate and Collect
Haunted Forest - missions.ventures
Rewards
One time rewards
Storm shard
x 11
Fire up
x 260
Venture XP
x 14850
Repeatable rewards
Hero experience
?
Hero experience
?
Venture XP
?
Modifiers
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
108
Quickened Slowing Pools Fire Storm Exploding Deathbomb
9 240 12275
Beta Storm: Eliminate and Collect
The Swamps - missions.ventures
Rewards
One time rewards
Storm shard
x 9
Fire up
x 240
Venture XP
x 12275
Repeatable rewards
Survivor experience
?
Survivor experience
?
Venture XP
?
Modifiers
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
70
Focused Ninjas Frenzied Deathburst Slowing Attacks Fire Storm Exploding Deathbomb
18 180 6900
Beta Storm: Eliminate and Collect
The Swamps - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 18
Fire up
x 180
Venture XP
x 6900
Repeatable rewards
Survivor experience
?
Survivor experience
?
Venture XP
?
Modifiers
Focused Ninjas
Focused Ninjas
Ninja ability cool downs and energy costs are reduced.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
70
Powerful Assault Rifles Frenzied Deathburst Life Leech Attacks Fire Storm Acid Pools
80 180 6900
Build the Radar Grid
Haunted Forest - missions.ventures
Rewards
One time rewards
Epic perk up
x 80
Fire up
x 180
Venture XP
x 6900
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Powerful Assault Rifles
Powerful Assault Rifles
Assault Rifles do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
58
Adept Soldiers Smoke Screens Life Leech Attacks Fire Storm
100 160 5700
4275 4275
Rescue the Survivors
The Swamps - missions.ventures
Rewards
One time rewards
Rare perk up
x 100
Fire up
x 160
Venture XP
x 5700
Repeatable rewards
Survivor experience
4275
Survivor experience
4275
Venture XP
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
58
Knockback Melee Attacks Smoke Screens Healing Deathburst Fire Storm
27 160 5700
4750 20
Destroy The Encampments
The Swamps - missions.ventures
Rewards
One time rewards
Pure drop of rain
x 27
Fire up
x 160
Venture XP
x 5700
Repeatable rewards
Hero experience
4750
Pure drop of rain
20
Venture XP
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Adept Abilities Uncharted Enemies Life Leech Attacks Fire Storm
100 140 4700
Build the Radar Grid
Haunted Forest - missions.ventures
Rewards
One time rewards
Uncommon perk up
x 100
Fire up
x 140
Venture XP
x 4700
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Knockback Melee Attacks Smoke Screens Life Leech Attacks Fire Storm
80 130 3875
Build the Radar Grid
Haunted Forest - missions.ventures
Rewards
One time rewards
Uncommon perk up
x 80
Fire up
x 130
Venture XP
x 3875
Repeatable rewards
Schematic experience
?
Re-perk
?
Venture XP
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.

Canny Valley

Fire Storm
64
Upgraded Outlanders Frenzied Deathburst Healing Deathburst Fire Storm Acid Pools
10 170
29700 29700
Ride The Lightning
Desert - Canny Valley
Rewards
One time rewards
Eye of the storm
x 10
Fire up
x 170
Repeatable rewards
Survivor experience
29700
Hero experience
29700
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
58
Adept Soldiers Uncharted Enemies Life Leech Attacks Fire Storm
9 160
21375 21375
Destroy The Encampments
Ghost Town - Canny Valley
Rewards
One time rewards
Eye of the storm
x 9
Fire up
x 160
Repeatable rewards
Hero experience
21375
Hero experience
21375
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
52
Powerful Traps Uncharted Enemies Healing Deathburst Fire Storm
90 150
Resupply
The Suburbs - Canny Valley
Rewards
One time rewards
Re-perk
x 90
Fire up
x 150
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Focused Ninjas Quickened Slowing Attacks Fire Storm
80 140
Beta Storm: Eliminate and Collect
Desert - Canny Valley
Rewards
One time rewards
Rare perk up
x 80
Fire up
x 140
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Focused Ninjas
Focused Ninjas
Ninja ability cool downs and energy costs are reduced.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
52
Fire Storm Mini-Boss Slowing Pools Healing Deathburst
150 88
86400
Ride The Lightning
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 60
Rewards
One time rewards
Flame Grill Floor Trap
x 1
Fire up
x 150
Adventure Tickets
x 88
Repeatable rewards
Hero experience
21600 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
46
Fire Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst
140 80
70200
Ride The Lightning
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Masters Driver
x 1
Fire up
x 140
Adventure Tickets
x 80
Repeatable rewards
Survivor experience
17550 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Plankerton

Mini-Boss
40
Fire Storm Mini-Boss Smoke Screens Wall Weakening
184 140 72
31680
Retrieve the Data
Autumn City - Plankerton (4 Players)
 Husk power level is Power Level 47
Rewards
One time rewards
Uncommon perk up
x 184
Fire up
x 140
Adventure Tickets
x 72
Repeatable rewards
Schematic experience
7920 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
34
Fire Storm Mini-Boss Smoke Screens Healing Deathburst
8360 130 65
34200
Fight Category 2 Storm
The Industrial Park - Plankerton (4 Players)
 Husk power level is Power Level 40
Rewards
One time rewards
Schematic experience
x 8360
Fire up
x 130
Adventure Tickets
x 65
Repeatable rewards
Hero experience
8550 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm
40
Adept Outlanders Uncharted Enemies Slowing Pools Fire Storm
90 140
9900 51
Deliver The Bomb
Autumn Industrial Park - Plankerton
Rewards
One time rewards
Uncommon perk up
x 90
Fire up
x 140
Repeatable rewards
Hero experience
9900
Uncommon perk up
51
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
40
Melee Life Leech Quickened Slowing Attacks Fire Storm
21 140
Refuel the Homebase
The Suburbs - Plankerton
Rewards
One time rewards
Pure drop of rain
x 21
Fire up
x 140
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Knockback Melee Attacks Frenzied Deathburst Healing Deathburst Fire Storm
2 130
Refuel the Homebase
Autumn Suburbs - Plankerton
Rewards
One time rewards
Eye of the storm
x 2
Fire up
x 130
Repeatable rewards
Hero experience
?
Rotating Gizmo
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
28
Powerful Clubs and Hardware Quickened Slowing Pools Fire Storm
16 120
6720 6720
Repair the Shelter
The City - Plankerton
Rewards
One time rewards
Pure drop of rain
x 16
Fire up
x 120
Repeatable rewards
Schematic experience
6720
Survivor experience
6720
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.