Lightning in a bottle - Anywhere

Twine Peaks

140
Nature Storm Mini-Boss Acid Pools Wall Weakening Metal Corrosion
90 280 130
560
Fight Category 4 Storm
Autumn Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Lightning in a bottle
x 90
Amp up
x 280
Lunar Tickets
x 130
Repeatable rewards
Pure drop of rain
140 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
132
Nature Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
82 270 128
x4
Deliver The Bomb
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Lightning in a bottle
x 82
Amp up
x 270
Lunar Tickets
x 128
Repeatable rewards
Schematic experience
? x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
100
Nature Storm Mini-Boss Acid Pools Healing Deathburst Metal Corrosion
57 230 120
675120
Fight Category 4 Storm
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Lightning in a bottle
x 57
Amp up
x 230
Lunar Tickets
x 120
Repeatable rewards
Survivor experience
168780 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
124
Acid Pools Smoke Screens Nature Storm Healing Deathburst
37 260 126
Beta Storm: Eliminate and Collect
Desert - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 37
Amp up
x 260
Lunar Tickets
x 126
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
116
Acid Pools Smoke Screens Nature Storm Slowing Pools
34 250 124
Refuel the Homebase
The Industrial Park - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 34
Amp up
x 250
Lunar Tickets
x 124
Repeatable rewards
Schematic experience
?
Survivor experience
?
Modifiers
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
94
Adept Outlanders Metal Corrosion Frenzied Deathburst Nature Storm Slowing Attacks
25 220 118
87750 87750
Evacuate the Shelter
The Forest - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 25
Amp up
x 220
Lunar Tickets
x 118
Repeatable rewards
Hero experience
87750
Hero experience
87750
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
76
Headshot Soldiers Acid Pools Uncharted Enemies Nature Storm Slowing Pools
19 190 108
Refuel the Homebase
The Suburbs - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 19
Amp up
x 190
Lunar Tickets
x 108
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Headshot Soldiers
Headshot Soldiers
Soldiers do more damage with Assault Rifles when scoring head shots.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.

missions.ventures

140
Frenzied Deathburst Life Leech Attacks Fire Storm Metal Corrosion
44 280 18000
98
Ride The Lightning
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 44
Fire up
x 280
Venture XP
x 18000
Repeatable rewards
Survivor experience
?
Pure drop of rain
98
Venture XP
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
94
Concussive Shieldbreak Smoke Screens Slowing Pools Fire Storm Metal Corrosion
25 220 10125
13500 13500
Ride The Lightning
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 25
Fire up
x 220
Venture XP
x 10125
Repeatable rewards
Survivor experience
13500
Survivor experience
13500
Venture XP
?
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
140
Exploding Deathbomb Quickened Nature Storm Life Leech Attacks
44 280 130 18000
Fight Category 3 Storm
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 44
Amp up
x 280
Lunar Tickets
x 130
Venture XP
x 18000
Repeatable rewards
Hero experience
?
Re-perk
?
Venture XP
?
Modifiers
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
46
Adept Abilities Wall Weakening Quickened Nature Storm
13 140 80 4700
3900 3900
Ride The Lightning
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 13
Amp up
x 140
Lunar Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Survivor experience
3900
Hero experience
3900
Venture XP
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
124
Nature Storm Mini-Boss Smoke Screens Frenzied Deathburst Slowing Attacks
75 260 126 14850
108 x2
Evacuate the Shelter
Island - missions.ventures (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Lightning in a bottle
x 75
Amp up
x 260
Lunar Tickets
x 126
Venture XP
x 14850
Repeatable rewards
Eye of the storm
27 x 4
Venture XP
? x 2
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
46
Adept Constructors Healing Deathburst Wall Weakening Ice Storm
13 140 4700
5690 32
Fight Category 3 Storm
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 13
Frost up
x 140
Venture XP
x 4700
Repeatable rewards
Schematic experience
5690
Pure drop of rain
32
Venture XP
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Mini-Boss
5 3875
Evacuate the Shelter
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 5
Venture XP
x 3875
Repeatable rewards
Survivor experience
?
Survivor experience
?
Venture XP
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
15
Building Constructors Acid Pools Healing Deathburst
2 50 2650
Destroy The Encampments
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 2
Lunar Tickets
x 50
Venture XP
x 2650
Repeatable rewards
Hero experience
?
Hero experience
?
Venture XP
?
Modifiers
Building Constructors
Building Constructors
Build, Upgrade, and Repair costs reduced for Constructors.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
15
Knockback Melee Attacks Wall Weakening Healing Deathburst
2 50 2650
Rescue the Survivors
Island - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 2
Lunar Tickets
x 50
Venture XP
x 2650
Repeatable rewards
Survivor experience
?
Survivor experience
?
Venture XP
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.

Canny Valley

64
Powerful Energy Attacks Exploding Deathbomb Quickened Nature Storm Slowing Attacks
17 170 98
29700 29700
Ride The Lightning
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 17
Amp up
x 170
Lunar Tickets
x 98
Repeatable rewards
Survivor experience
29700
Hero experience
29700
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
46
Powerful SMGs Smoke Screens Slowing Pools Fire Storm
13 140
17550 17550
Fight the Storm
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Fire up
x 140
Repeatable rewards
Survivor experience
17550
Survivor experience
17550
Modifiers
Powerful SMGs
Powerful SMGs
SMGs do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.

Plankerton

46
Powerful Clubs and Hardware Smoke Screens Slowing Pools Fire Storm
13 140
11700 11700
Ride The Lightning
Autumn City - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 13
Fire up
x 140
Repeatable rewards
Survivor experience
11700
Survivor experience
11700
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
40
Well Drilled Soldiers Slowing Pools Wall Weakening Ice Storm
11 140
8580 8580
Evacuate the Shelter
The Grasslands - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 11
Frost up
x 140
Repeatable rewards
Hero experience
8580
Survivor experience
8580
Modifiers
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
40
Melee Life Leech Slowing Pools Metal Corrosion Ice Storm
11 140
7920 7920
Retrieve the Data
The Grasslands - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 11
Frost up
x 140
Repeatable rewards
Schematic experience
7920
Schematic experience
7920
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
28
Upgraded Outlanders Slowing Pools Metal Corrosion Ice Storm
7 120
Build the Radar Grid
The Industrial Park - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 7
Frost up
x 120
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34
Mini-Boss
5
7980 7980
Repair the Shelter
The Grasslands - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 5
Repeatable rewards
Schematic experience
7980
Survivor experience
7980
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
28
Mini-Boss
5
6720 6720
Repair the Shelter
The City - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 5
Repeatable rewards
Schematic experience
6720
Schematic experience
6720
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
34
Knockback Melee Attacks Acid Pools Frenzied Deathburst Nature Storm
9 130 65
6840 6840
Fight the Storm
The Suburbs - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 9
Amp up
x 130
Lunar Tickets
x 65
Repeatable rewards
Survivor experience
6840
Schematic experience
6840
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
23
Adept Abilities Exploding Deathbomb Life Leech Attacks
5 55
3900
Destroy The Encampments
Autumn Suburbs - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 5
Lunar Tickets
x 55
Repeatable rewards
Hero experience
3900
Silver Ore
?
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
23
Upgraded Outlanders Wall Weakening Slowing Attacks
5 55
4680 6
Ride The Lightning
Lakeside - Plankerton
Rewards
One time rewards
Lightning in a bottle
x 5
Lunar Tickets
x 55
Repeatable rewards
Hero experience
4680
Lightning in a bottle
6
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.

Stonewood

19
Mini-Boss
5
1200 10
Retrieve the Data
The Suburbs - Stonewood
Rewards
One time rewards
Lightning in a bottle
x 5
Repeatable rewards
Schematic experience
1200
Pure drop of rain
10
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
15
Mini-Boss Acid Pools Metal Corrosion
4 50
2880
Ride The Lightning
The Grasslands - Stonewood (4 Players)
 Husk power level is Power Level 17
Rewards
One time rewards
Lightning in a bottle
x 4
Lunar Tickets
x 50
Repeatable rewards
Survivor experience
720 x 4
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.