Pure drop of rain in - Stonewood
19
Concussive Shieldbreak Acid Pools Life Leech Attacks
10 52
1200 1200
Ride The Lightning
The Suburbs - Stonewood
Rewards
One time rewards
Pure drop of rain
x 10
Snow Tickets
x 52
Repeatable rewards
Survivor experience
1200
Survivor experience
1200
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
19
Upgraded Outlanders Metal Corrosion Slowing Attacks
10 52
1200
Fight the Storm
The Grasslands - Stonewood
Rewards
One time rewards
Pure drop of rain
x 10
Snow Tickets
x 52
Repeatable rewards
Survivor experience
1200
Silver Ore
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
15
Adept Constructors Acid Pools Life Leech Attacks
9 50
Build the Radar Grid
The Suburbs - Stonewood
Rewards
One time rewards
Pure drop of rain
x 9
Snow Tickets
x 50
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
15
Adept Outlanders Exploding Deathbomb Slowing Pools
9 50
Build the Radar Grid
The Forest - Stonewood
Rewards
One time rewards
Pure drop of rain
x 9
Snow Tickets
x 50
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
15
Powerful Swords and Spears Acid Pools Healing Deathburst
9 50
720 720
Ride The Lightning
The Forest - Stonewood
Rewards
One time rewards
Pure drop of rain
x 9
Snow Tickets
x 50
Repeatable rewards
Hero experience
720
Survivor experience
720
Modifiers
Powerful Swords and Spears
Powerful Swords and Spears
Spear and Sword weapons do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
9
Adept Abilities Exploding Deathbomb
8 50
600 6
Ride The Lightning
The Grasslands - Stonewood
Rewards
One time rewards
Pure drop of rain
x 8
Snow Tickets
x 50
Repeatable rewards
Hero experience
600
Pure drop of rain
6
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
5
Upgraded Outlanders Exploding Deathbomb
8 50
480 480
Fight the Storm
The City - Stonewood
Rewards
One time rewards
Pure drop of rain
x 8
Snow Tickets
x 50
Repeatable rewards
Survivor experience
480
Survivor experience
480
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
15
Mini-Boss Slowing Pools Frenzied Deathburst
18 50
2880
Retrieve the Data
The Grasslands - Stonewood (4 Players)
 Husk power level is Power Level 17
Rewards
One time rewards
Pure drop of rain
x 18
Snow Tickets
x 50
Repeatable rewards
Schematic experience
720 x 4
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.