Pure drop of rain in - Twine Peaks
Mini-Boss
132
Mini-Boss
60 110 128
50
Retrieve the Data
Tropical - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 60
Epic perk up
x 110
Adventure Tickets
x 128
Repeatable rewards
Schematic experience
?
Legendary perk up
50
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
95700 60 122
10
Fight the Storm
Tropical - Twine Peaks
Rewards
One time rewards
Survivor experience
x 95700
Pure drop of rain
x 60
Adventure Tickets
x 122
Repeatable rewards
Hero experience
?
Storm shard
10
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Mini-Boss
132
Nature Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
205 270 128
96
Retrieve the Data
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Pure drop of rain
x 205
Amp up
x 270
Adventure Tickets
x 128
Repeatable rewards
Eye of the storm
24 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
124
Nature Storm Mini-Boss Exploding Deathbomb Wall Weakening Metal Corrosion
184 260 126
108
Ride The Lightning
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Pure drop of rain
x 184
Amp up
x 260
Adventure Tickets
x 126
Repeatable rewards
Storm shard
27 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Fire Storm
88
Focused Ninjas Smoke Screens Life Leech Attacks Fire Storm Exploding Deathbomb
45 210
60000 60000
Destroy The Encampments
The Industrial Park - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 45
Fire up
x 210
Repeatable rewards
Hero experience
60000
Hero experience
60000
Modifiers
Focused Ninjas
Focused Ninjas
Ninja ability cool downs and energy costs are reduced.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.