Canny Valley
64










Beta Storm: Eliminate and Collect
Autumn Suburbs
- Canny Valley
Rewards
One time rewards

x 110

x 170
Repeatable rewards

?

?
Modifiers

Constructors do more damage.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Enemies have a chance to leave a damaging pool on the ground when they die.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies don't show up on the minimap.
64





Fight the Storm
Desert
- Canny Valley
Rewards
One time rewards

x 110
Repeatable rewards

29700

6
Modifiers

An Epic Mini-Boss may appear in this area.
58









Destroy The Encampments
Ghost Town
- Canny Valley
Rewards
One time rewards

x 100

x 160
Repeatable rewards

21375

21375
Modifiers

Ninjas do more damage.

Enemies don't show up on the minimap.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
52










Ride The Lightning
Thunder Route 99
- Canny Valley
Rewards
One time rewards

x 90

x 150

x 88
Repeatable rewards

21600

21600
Modifiers

Ninjas do more damage.

Enemies have a chance to leave a damaging pool on the ground when they die.

Enemies don't show up on the minimap.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
missions.ventures
58












Retrieve the Data
Island
- missions.ventures
Rewards
One time rewards

x 100

x 160

x 92

x 5700
Repeatable rewards

6175

11

?
Modifiers

Player melee attacks do increased knockback.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46












Resupply
Island
- missions.ventures
Rewards
One time rewards

x 80

x 140

x 80

x 4700
Repeatable rewards

?

?

?
Modifiers

Player melee attacks do increased knockback.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Enemies don't show up on the minimap.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34












Destroy The Encampments
Island
- missions.ventures
Rewards
One time rewards

x 60

x 130

x 65

x 3875
Repeatable rewards

1900

1900

?
Modifiers

Outlanders do more damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46











Fight Category 2 Storm
Island
- missions.ventures
Rewards
One time rewards

x 80

x 140

x 4700
Repeatable rewards

4875

54

?
Modifiers

Traps hit harder, fire more often, and last longer.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Enemies have a chance to leave a damaging pool on the ground when they die.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34














Repair the Shelter
Island
- missions.ventures (4
Players)
Husk power level is
40
Rewards
One time rewards

x 123

x 130

x 65

x 3875
Repeatable rewards

49

49

49

49

?
x 2
Modifiers

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.

An Epic Mini-Boss may appear in this area.

Enemies have a chance to leave a damaging pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Plankerton
40










Repair the Shelter
Autumn Industrial Park
- Plankerton
Rewards
One time rewards

x 70

x 140

x 72
Repeatable rewards

9240

9240
Modifiers

Explosive weapons do more damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
34









Ride The Lightning
The Grasslands
- Plankerton
Rewards
One time rewards

x 60

x 130
Repeatable rewards

6840

6840
Modifiers

Ninjas do more damage.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Enemies restore health each time they deal damage.