Rare perk up - Anywhere

Twine Peaks

Mini-Boss
82
Mini-Boss
145 112
73500 35
Repair the Shelter
Tropical - Twine Peaks
Rewards
One time rewards
Husk Buster
x 1
Rare perk up
x 145
Adventure Tickets
x 112
Repeatable rewards
Survivor experience
73500
Re-perk
35
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.

Canny Valley

Mini-Boss
70
Mini-Boss
20625 110 102
42187.5 42187.5
Fight Category 2 Storm
Ghost Town - Canny Valley
Rewards
One time rewards
Hero experience
x 20625
Rare perk up
x 110
Adventure Tickets
x 102
Repeatable rewards
Survivor experience
42187.5
Survivor experience
42187.5
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Water Storm
52
Sword Ninjas Healing Deathburst Metal Corrosion Ice Storm
90 150
Refuel the Homebase
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Rare perk up
x 90
Frost up
x 150
Repeatable rewards
Schematic experience
?
Eye of the storm
?
Modifiers
Sword Ninjas
Sword Ninjas
Ninjas do more damage and crit more often with swords.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Lightning Storm Alert
46
Adept Constructors Wall Weakening Uncharted Enemies Nature Storm
80 140
13162.5
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Rare perk up
x 80
Amp up
x 140
Repeatable rewards
Survivor experience
13162.5
Malachite Ore
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.

missions.ventures

Unknown
70
Mini-Boss
18 110 102 6900
10940 10940
Fight Category 3 Storm
The Swamps - missions.ventures
Rewards
One time rewards
Lightning in a bottle
x 18
Rare perk up
x 110
Adventure Tickets
x 102
Venture XP
x 6900
Repeatable rewards
Schematic experience
10940
Hero experience
10940
Venture XP
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
70
Mini-Boss
20625 110 102 6900
7500 10
Ride The Lightning
The Swamps - missions.ventures
Rewards
One time rewards
Hero experience
x 20625
Rare perk up
x 110
Adventure Tickets
x 102
Venture XP
x 6900
Repeatable rewards
Hero experience
7500
Lightning in a bottle
10
Venture XP
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
46
Mini-Boss
10725 75 80 4700
4225 4225
Retrieve the Data
The Swamps - missions.ventures
Rewards
One time rewards
Schematic experience
x 10725
Rare perk up
x 75
Adventure Tickets
x 80
Venture XP
x 4700
Repeatable rewards
Schematic experience
4225
Schematic experience
4225
Venture XP
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Unknown
58
Powerful Energy Attacks Smoke Screens Slowing Pools Fire Storm
100 160 5700
4750 9
Destroy The Encampments
The Swamps - missions.ventures
Rewards
One time rewards
Rare perk up
x 100
Fire up
x 160
Venture XP
x 5700
Repeatable rewards
Hero experience
4750
Lightning in a bottle
9
Venture XP
?
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Water Storm
34
Adept Ninjas Healing Deathburst Wall Weakening Ice Storm
60 130 3875
Build the Radar Grid
Haunted Forest - missions.ventures
Rewards
One time rewards
Rare perk up
x 60
Frost up
x 130
Venture XP
x 3875
Repeatable rewards
Schematic experience
?
Schematic experience
?
Venture XP
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Plankerton

Fire Storm
46
Adept Abilities Smoke Screens Healing Deathburst Fire Storm
80 140
12675 12675
Evacuate the Shelter
Lakeside - Plankerton
Rewards
One time rewards
Rare perk up
x 80
Fire up
x 140
Repeatable rewards
Hero experience
12675
Survivor experience
12675
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
34
Melee Life Leech Smoke Screens Slowing Attacks Fire Storm
60 130
Beta Storm: Eliminate and Collect
The Forest - Plankerton
Rewards
One time rewards
Rare perk up
x 60
Fire up
x 130
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
34
Ice Storm Mini-Boss Smoke Screens Frenzied Deathburst
123 130 65
27360
Ride The Lightning
The Industrial Park - Plankerton (4 Players)
 Husk power level is Power Level 40
Rewards
One time rewards
Rare perk up
x 123
Frost up
x 130
Adventure Tickets
x 65
Repeatable rewards
Survivor experience
6840 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.