Canny Valley
64











Destroy The Encampments
Ghost Town
- Canny Valley
Rewards
One time rewards

x 110

x 170

x 98
Repeatable rewards

24750

20
Modifiers

Ninjas do more damage.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.

Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
58










Resupply
Autumn Suburbs
- Canny Valley
Rewards
One time rewards

x 100

x 160

x 92
Repeatable rewards

?

?
Modifiers

Outlanders do more damage.

Enemies restore health each time they deal damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52










Destroy The Encampments
Autumn Industrial Park
- Canny Valley
Rewards
One time rewards

x 90

x 150

x 88
Repeatable rewards

18000

18000
Modifiers

Soldiers do more damage with Assault Rifles when scoring head shots.

Enemies have a chance to leave a slowing pool on the ground when they die.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52










Build the Radar Grid
Thunder Route 99
- Canny Valley
Rewards
One time rewards

x 90

x 150

x 88
Repeatable rewards

?

?
Modifiers

Traps hit harder, fire more often, and last longer.

Enemies have a chance to leave a slowing pool on the ground when they die.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46










Deliver The Bomb
Thunder Route 99
- Canny Valley
Rewards
One time rewards

x 80

x 140

x 80
Repeatable rewards

21937.5

51
Modifiers

Soldiers do more damage with Assault Rifles when scoring head shots.

Enemies restore health each time they deal damage.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46










Resupply
Desert
- Canny Valley
Rewards
One time rewards

x 80

x 140

x 80
Repeatable rewards

?

?
Modifiers

SMGs do more damage.

Enemies restore health each time they deal damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
58









Retrieve the Data
Ghost Town
- Canny Valley
Rewards
One time rewards

x 100

x 160
Repeatable rewards

27787.5

30
Modifiers

When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

When enemies die, they heal nearby enemies for a percentage of their maximum health.
46









Destroy The Encampments
Thunder Route 99
- Canny Valley
Rewards
One time rewards

x 80

x 140
Repeatable rewards

14625

14625
Modifiers

Constructors do more damage.

Enemies gain movement speed for a time after taking damage.

Enemies restore health each time they deal damage.
52









Repair the Shelter
Desert
- Canny Valley
Rewards
One time rewards

x 90

x 150
Repeatable rewards

25200

51
Modifiers

Explosive weapons do more damage.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.

Converts all elemental enemies to Nature
- Nature damage will target your energy first then shield and at the end your health
- Use Fire weapons
- When you face a Nature husk its
recommended to build
Stone, do not build wood due to the low amount of hitpoints that wooden structures provide.
missions.ventures
58












Rescue the Survivors
Lakeside
- missions.ventures
Rewards
One time rewards

x 100

x 160

x 92

x 5700
Repeatable rewards

4275

4275

?
Modifiers

Player energy attacks do more damage.

Enemies have a chance to leave a slowing pool on the ground when they die.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46












Ride The Lightning
Lakeside
- missions.ventures
Rewards
One time rewards

x 80

x 140

x 80

x 4700
Repeatable rewards

3900

3900

?
Modifiers

Hero abilities do more damage.

Enemies have a chance to leave a slowing pool on the ground when they die.

Buildings become increasingly vulnerable to damage for a short time after they are attacked.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46











Fight the Storm
Autumn Suburbs
- missions.ventures
Rewards
One time rewards

x 80

x 140

x 4700
Repeatable rewards

3900

23

?
Modifiers

Outlander abilities deal more damage.

Enemies gain movement speed for a time after taking damage.

Enemies have a chance to leave a slowing pool on the ground when they die.
Plankerton
40










Retrieve the Data
The Grasslands
- Plankerton
Rewards
One time rewards

x 70

x 140

x 72
Repeatable rewards

7920

46
Modifiers

When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.

Enemies have a chance to leave a slowing pool on the ground when they die.

Enemies have a chance to leave a damaging pool on the ground when they die.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
40










Refuel the Homebase
The Suburbs
- Plankerton
Rewards
One time rewards

x 70

x 140

x 72
Repeatable rewards

?

?
Modifiers

Outlanders do more damage.

When enemies die, they heal nearby enemies for a percentage of their maximum health.

Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
34










Fight the Storm
The Industrial Park
- Plankerton
Rewards
One time rewards

x 60

x 130

x 65
Repeatable rewards

6840

18
Modifiers

Axe and Scythe weapons do more damage.

Whenever a player is struck by a melee attack, they move more slowly for a short time.

Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.

Converts all elemental enemies to Water
- Water damage will target your shield first then energy
- Use Nature Weapons
- When you face a Water husk it's
recommended to build
Metal, do not build wood due to the low amount of hitpoints that wooden structures provide.
40









Fight Category 3 Storm
Lakeside
- Plankerton
Rewards
One time rewards

x 70

x 140
Repeatable rewards

11550

?
Modifiers

Soldiers do more damage.

Enemies gain movement speed for a time after taking damage.

Whenever a player is struck by a melee attack, they move more slowly for a short time.