Storm shard in - Twine Peaks
Mini-Boss
132
Mini-Boss
105 10 128
Fight Category 4 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 105
Storm shard
x 10
Adventure Tickets
x 128
Repeatable rewards
Hero experience
?
Survivor experience
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
116
Mini-Boss
10 124
Deliver The Bomb
The Industrial Park - Twine Peaks
Rewards
One time rewards
Broadside
x 1
Storm shard
x 10
Adventure Tickets
x 124
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Water Storm
132
Slowing Attacks Acid Pools Ice Storm Frenzied Deathburst
12 270
Build the Radar Grid
The City - Twine Peaks
Rewards
One time rewards
Storm shard
x 12
Frost up
x 270
Repeatable rewards
Schematic experience
?
Legendary perk up
?
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Lightning Storm Alert
88
Sword Ninjas Acid Pools Smoke Screens Nature Storm Healing Deathburst
6 210
90000 90000
Deliver The Bomb
Desert - Twine Peaks
Rewards
One time rewards
Storm shard
x 6
Amp up
x 210
Repeatable rewards
Hero experience
90000
Hero experience
90000
Modifiers
Sword Ninjas
Sword Ninjas
Ninjas do more damage and crit more often with swords.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
76
Powerful Traps Acid Pools Uncharted Enemies Nature Storm Slowing Attacks
4 190
Resupply
Desert - Twine Peaks
Rewards
One time rewards
Storm shard
x 4
Amp up
x 190
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.