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Nature Storm
70
Leaping Ninjas Metal Corrosion Quickened Nature Storm Life Leech Attacks
80
180
102
49230 49230
Fight Category 3 Storm
Ghost Town - Canny Valley
Rewards
One time rewards
Epic perk up
x 80
Amp up
x 180
Lunar Tickets
x 102
Repeatable rewards
Survivor experience
49230
Survivor experience
49230
Modifiers
Leaping Ninjas
Leaping Ninjas
Mantis Leap now deals AoE damage when landing.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
70
Adept Constructors Exploding Deathbomb Frenzied Deathburst Nature Storm Life Leech Attacks
80
180
102
36562.5 50
Retrieve the Data
Ghost Town - Canny Valley
Rewards
One time rewards
Epic perk up
x 80
Amp up
x 180
Lunar Tickets
x 102
Repeatable rewards
Schematic experience
36562.5
Rare perk up
50
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
70
Powerful Energy Attacks Metal Corrosion Quickened Nature Storm Slowing Attacks
11
180
102
42187.5 42187.5
Deliver The Bomb
Ghost Town - Canny Valley
Rewards
One time rewards
Eye of the storm
x 11
Amp up
x 180
Lunar Tickets
x 102
Repeatable rewards
Schematic experience
42187.5
Schematic experience
42187.5
Modifiers
Powerful Energy Attacks
Powerful Energy Attacks
Player energy attacks do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
70
Concussive Shieldbreak Metal Corrosion Smoke Screens Nature Storm Healing Deathburst
120
180
102
42187.5 42187.5
Fight Category 2 Storm
Lakeside - Canny Valley
Rewards
One time rewards
Re-perk
x 120
Amp up
x 180
Lunar Tickets
x 102
Repeatable rewards
Schematic experience
42187.5
Survivor experience
42187.5
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
64
Adept Constructors Exploding Deathbomb Quickened Nature Storm Healing Deathburst
110
170
98
29700 29700
Ride The Lightning
The City - Canny Valley
Rewards
One time rewards
Rare perk up
x 110
Amp up
x 170
Lunar Tickets
x 98
Repeatable rewards
Survivor experience
29700
Survivor experience
29700
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
64
Adept Outlanders Wall Weakening Uncharted Enemies Nature Storm Slowing Attacks
29
170
98
32175 6
Retrieve the Data
Autumn City - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 29
Amp up
x 170
Lunar Tickets
x 98
Repeatable rewards
Schematic experience
32175
Eye of the storm
6
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
64
Sword Ninjas Metal Corrosion Frenzied Deathburst Nature Storm Slowing Attacks
17
170
98
34650 34650
Repair the Shelter
Lakeside - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 17
Amp up
x 170
Lunar Tickets
x 98
Repeatable rewards
Survivor experience
34650
Survivor experience
34650
Modifiers
Sword Ninjas
Sword Ninjas
Ninjas do more damage and crit more often with swords.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
64
Powerful Pistols Acid Pools Quickened Nature Storm Healing Deathburst
10
170
98
Resupply
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Eye of the storm
x 10
Amp up
x 170
Lunar Tickets
x 98
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Powerful Pistols
Powerful Pistols
Pistols do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
58
Concussive Shieldbreak Wall Weakening Frenzied Deathburst Nature Storm
100
160
92
37417.5 7
Fight Category 3 Storm
Desert - Canny Valley
Rewards
One time rewards
Rare perk up
x 100
Amp up
x 160
Lunar Tickets
x 92
Repeatable rewards
Survivor experience
37417.5
Eye of the storm
7
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58
Adept Soldiers Exploding Deathbomb Quickened Nature Storm
16
160
92
32062.5 54
Deliver The Bomb
The Industrial Park - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 16
Amp up
x 160
Lunar Tickets
x 92
Repeatable rewards
Schematic experience
32062.5
Rare perk up
54
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58
Adept Ninjas Wall Weakening Quickened Nature Storm
100
160
92
32062.5 54
Fight Category 2 Storm
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Re-perk
x 100
Amp up
x 160
Lunar Tickets
x 92
Repeatable rewards
Survivor experience
32062.5
Rare perk up
54
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
58
Powerful SMGs Metal Corrosion Quickened Nature Storm
100
160
92
19237.5
Rescue the Survivors
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Re-perk
x 100
Amp up
x 160
Lunar Tickets
x 92
Repeatable rewards
Survivor experience
19237.5
Malachite Ore
?
Modifiers
Powerful SMGs
Powerful SMGs
SMGs do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Adept Outlanders Metal Corrosion Quickened Nature Storm
90
150
88
48105
Fight Category 4 Storm
Desert - Canny Valley
Rewards
One time rewards
Rare perk up
x 90
Amp up
x 150
Lunar Tickets
x 88
Repeatable rewards
Survivor experience
48105
Re-perk
?
Modifiers
Adept Outlanders
Adept Outlanders
Outlanders do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Powerful Traps Wall Weakening Smoke Screens Nature Storm
7
150
88
21600 21600
Fight the Storm
The Industrial Park - Canny Valley
Rewards
One time rewards
Eye of the storm
x 7
Amp up
x 150
Lunar Tickets
x 88
Repeatable rewards
Schematic experience
21600
Schematic experience
21600
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Adept Abilities Acid Pools Frenzied Deathburst Nature Storm
90
150
88
23400 23400
Evacuate the Shelter
Desert - Canny Valley
Rewards
One time rewards
Rare perk up
x 90
Amp up
x 150
Lunar Tickets
x 88
Repeatable rewards
Survivor experience
23400
Survivor experience
23400
Modifiers
Adept Abilities
Adept Abilities
Hero abilities do more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Upgraded Outlanders Acid Pools Quickened Nature Storm
90
150
88
Build the Radar Grid
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Re-perk
x 90
Amp up
x 150
Lunar Tickets
x 88
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Powerful Clubs and Hardware Metal Corrosion Frenzied Deathburst Nature Storm
100
140
80
Refuel the Homebase
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Uncommon perk up
x 100
Amp up
x 140
Lunar Tickets
x 80
Repeatable rewards
Survivor experience
?
Pure drop of rain
?
Modifiers
Powerful Clubs and Hardware
Powerful Clubs and Hardware
Club and Hardware weapons do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Concussive Shieldbreak Metal Corrosion Quickened Nature Storm
13
140
80
17550 17550
Ride The Lightning
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Amp up
x 140
Lunar Tickets
x 80
Repeatable rewards
Hero experience
17550
Hero experience
17550
Modifiers
Concussive Shieldbreak
Concussive Shieldbreak
When a player's shield is destroyed, nearby enemies take damage. Smaller enemies are likely to be knocked back.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Well Drilled Soldiers Acid Pools Frenzied Deathburst Nature Storm
80
140
80
Resupply
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Rare perk up
x 80
Amp up
x 140
Lunar Tickets
x 80
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Powerful Swords and Spears Wall Weakening Frenzied Deathburst Nature Storm
5
140
80
20475 24
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
Eye of the storm
x 5
Amp up
x 140
Lunar Tickets
x 80
Repeatable rewards
Survivor experience
20475
Re-perk
24
Modifiers
Powerful Swords and Spears
Powerful Swords and Spears
Spear and Sword weapons do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Normal
70
Deploy the Probe
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Schematic experience
?
70
Search Vinderman Mansion
The Mansion - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Schematic experience
?
70
39375 29
Repair the Shelter
The Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
39375
Re-perk
29
70
Beta Storm: Eliminate and Collect
The Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Hero experience
?
70
Build the Radar Grid
The City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Rare perk up
?
70
28125 20
Destroy The Encampments
Autumn City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
28125
Pure drop of rain
20
70
Resupply
Autumn Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Schematic experience
?
70
Refuel the Homebase
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Pure drop of rain
?
70
33750 27
Fight the Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
33750
Re-perk
27
70
Launch the Rocket
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Lightning in a bottle
?
70
36562.5 6
Evacuate the Shelter
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
36562.5
Eye of the storm
6
70
Resupply
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Malachite Ore
?
70
33750 33750
Ride The Lightning
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
33750
Survivor experience
33750
70
Beta Storm: Eliminate and Collect
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Hero experience
?
64
Refuel the Homebase
The Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Eye of the storm
?
64
Beta Storm: Eliminate and Collect
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Hero experience
?
64
37125 37125
Deliver The Bomb
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
37125
Hero experience
37125
64
Stabilize the Rift
The Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Re-perk
?
64
37125 27
Fight Category 2 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
37125
Pure drop of rain
27
64
24750 24750
Destroy The Encampments
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
24750
Hero experience
24750
64
34650 51
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
34650
Rare perk up
51
58
29925 29925
Repair the Shelter
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
29925
Schematic experience
29925
58
27787.5 10
Evacuate the Shelter
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
27787.5
Lightning in a bottle
10
58
Beta Storm: Eliminate and Collect
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Survivor experience
?
58
32062.5 54
Deliver The Bomb
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
32062.5
Rare perk up
54
58
Refuel the Homebase
The City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Re-perk
?
58
21375 9
Destroy The Encampments
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
21375
Lightning in a bottle
9
58
Resupply
Autumn Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Malachite Ore
?
58
27787.5 27787.5
Retrieve the Data
Autumn City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
27787.5
Schematic experience
27787.5
58
27787.5 27787.5
Evacuate the Shelter
Lakeside - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
27787.5
Hero experience
27787.5
58
Beta Storm: Eliminate and Collect
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Hero experience
?
58
29925 29925
Repair the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
29925
Survivor experience
29925
52
27000 27000
Fight Category 2 Storm
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
27000
Survivor experience
27000
52
25200 25200
Repair the Shelter
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
25200
Survivor experience
25200
52
18000 18000
Destroy The Encampments
The Suburbs - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
18000
Hero experience
18000
52
Fight The Gunslinger
Ghost Town - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Re-perk
?
52
23400 23
Retrieve the Data
Lakeside - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
23400
Re-perk
23
52
Beta Storm: Eliminate and Collect
Autumn City - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Hero experience
?
52
21600 23
Ride The Lightning
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
21600
Pure drop of rain
23
52
27000 17
Fight Category 2 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Hero experience
27000
Re-perk
17
52
Refuel the Homebase
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Survivor experience
?
46
25605
Fight Category 3 Storm
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
25605
Malachite Ore
?
46
Hit the Road
Thunder Route 99 - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Re-perk
?
46
Build The Memorial
Desert - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Survivor experience
?
40
Canny Valley Storm Shield
Canny Valley Storm Shield - Canny Valley
Rewards
One time rewards
None
Repeatable rewards
Mini Llama
?
Hero experience
?
Fire Storm
70
Powerful Traps Quickened Healing Deathburst Fire Storm Metal Corrosion
120
180
33750 33750
Ride The Lightning
Desert - Canny Valley
Rewards
One time rewards
Re-perk
x 120
Fire up
x 180
Repeatable rewards
Survivor experience
33750
Hero experience
33750
Modifiers
Powerful Traps
Powerful Traps
Traps hit harder, fire more often, and last longer.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
64
Adept Soldiers Uncharted Enemies Slowing Attacks Fire Storm Exploding Deathbomb
110
170
43312.5 33
Fight Category 3 Storm
Ghost Town - Canny Valley
Rewards
One time rewards
Re-perk
x 110
Fire up
x 170
Repeatable rewards
Hero experience
43312.5
Re-perk
33
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
52
Adept Ninjas Frenzied Deathburst Healing Deathburst Fire Storm
25
150
27000
Deliver The Bomb
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 25
Fire up
x 150
Repeatable rewards
Schematic experience
27000
Re-perk
?
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
46
Adept Ninjas Quickened Slowing Pools Fire Storm
23
140
19012.5 19012.5
Retrieve the Data
Desert - Canny Valley
Rewards
One time rewards
Pure drop of rain
x 23
Fire up
x 140
Repeatable rewards
Schematic experience
19012.5
Schematic experience
19012.5
Modifiers
Adept Ninjas
Adept Ninjas
Ninjas do more damage.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
70
Mini-Boss
21K
36562.5 36562.5
Evacuate the Shelter
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Hero experience
x 20625
Repeatable rewards
Survivor experience
36562.5
Survivor experience
36562.5
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
64
Mini-Boss
27K
32175 32175
Evacuate the Shelter
The Suburbs - Canny Valley
Rewards
One time rewards
Survivor experience
x 27225
Repeatable rewards
Hero experience
32175
Survivor experience
32175
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
64
Mini-Boss
2
37125
Fight Category 2 Storm
Thunder Route 99 - Canny Valley
Rewards
One time rewards
Mini Llama
x 2
Repeatable rewards
Hero experience
37125
Lightning in a bottle
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
58
Mini-Boss
5
25650 25650
Fight the Storm
The Suburbs - Canny Valley
Rewards
One time rewards
Eye of the storm
x 5
Repeatable rewards
Schematic experience
25650
Schematic experience
25650
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
52
Mini-Boss
75
25200 24
Repair the Shelter
Autumn Suburbs - Canny Valley
Rewards
One time rewards
Re-perk
x 75
Repeatable rewards
Schematic experience
25200
Re-perk
24
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Unknown
70
75
The Portal
The Portal - Canny Valley
Rewards
One time rewards
Epic perk up
x 75
Repeatable rewards
Schematic experience
?
Schematic experience
?
Nature Mega Alerts
70
Nature Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Slowing Attacks
41K
180
102
146250
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 80
Rewards
One time rewards
Schematic experience
x 41250
Amp up
x 180
Lunar Tickets
x 102
Repeatable rewards
Hero experience
36562.5 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
64
Nature Storm Mini-Boss Slowing Pools Healing Deathburst Slowing Attacks
225
170
98
118800
Ride The Lightning
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 74
Rewards
One time rewards
Re-perk
x 225
Amp up
x 170
Lunar Tickets
x 98
Repeatable rewards
Hero experience
29700 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
58
Nature Storm Mini-Boss Acid Pools Wall Weakening
18
160
92
119700
Repair the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 67
Rewards
One time rewards
Eye of the storm
x 18
Amp up
x 160
Lunar Tickets
x 92
Repeatable rewards
Schematic experience
29925 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
52
Nature Storm Mini-Boss Smoke Screens Frenzied Deathburst
40K
150
88
93600
Retrieve the Data
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 60
Rewards
One time rewards
Survivor experience
x 39600
Amp up
x 150
Lunar Tickets
x 88
Repeatable rewards
Schematic experience
23400 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
46
Nature Storm Mini-Boss Acid Pools Healing Deathburst
205
140
80
76050
Evacuate the Shelter
Thunder Route 99 - Canny Valley (4 Players)
 Husk power level is Power Level 54
Rewards
One time rewards
Uncommon perk up
x 205
Amp up
x 140
Lunar Tickets
x 80
Repeatable rewards
Hero experience
19012.5 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Water Storm
64
Adept Soldiers Healing Deathburst Exploding Deathbomb Ice Storm Frenzied Deathburst
110
170
29700
Fight the Storm
Autumn Industrial Park - Canny Valley
Rewards
One time rewards
Re-perk
x 110
Frost up
x 170
Repeatable rewards
Schematic experience
29700
Obsidian Ore
?
Modifiers
Adept Soldiers
Adept Soldiers
Soldiers do more damage.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
58
Powerful Assault Rifles Life Leech Attacks Metal Corrosion Ice Storm
60
160
Resupply
The Industrial Park - Canny Valley
Rewards
One time rewards
Epic perk up
x 60
Frost up
x 160
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Powerful Assault Rifles
Powerful Assault Rifles
Assault Rifles do more damage.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
52
Knockback Melee Attacks Slowing Attacks Acid Pools Ice Storm
90
150
Resupply
The City - Canny Valley
Rewards
One time rewards
Rare perk up
x 90
Frost up
x 150
Repeatable rewards
Schematic experience
?
Malachite Ore
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
46
Well Drilled Soldiers Life Leech Attacks Acid Pools Ice Storm
13
140
17550
Fight the Storm
Desert - Canny Valley
Rewards
One time rewards
Lightning in a bottle
x 13
Frost up
x 140
Repeatable rewards
Survivor experience
17550
Malachite Ore
?
Modifiers
Well Drilled Soldiers
Well Drilled Soldiers
Soldier ability cool downs and energy costs are reduced.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.