Twine Peaks Missions
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SUPPORT A CREATOR CODE! FDB how to
Perkup
Evo
Experience
Alert Rewards
Materials
Mission Type
Alert Type
Biome Type
Modifiers
Level
Mini-Boss
140
Ice Storm Mini-Boss Exploding Deathbomb Wall Weakening Metal Corrosion
28 280 130
x4
Retrieve the Data
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Storm shard
x 28
Frost up
x 280
Adventure Tickets
x 130
Repeatable rewards
Schematic experience
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
132
Ice Storm Mini-Boss Smoke Screens Wall Weakening Life Leech Attacks
215 270 128
156
Fight Category 4 Storm
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Legendary perk up
x 215
Frost up
x 270
Adventure Tickets
x 128
Repeatable rewards
Storm shard
39 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
124
Ice Storm Mini-Boss Slowing Pools Wall Weakening Slowing Attacks
75 260 126
176
Retrieve the Data
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Lightning in a bottle
x 75
Frost up
x 260
Adventure Tickets
x 126
Repeatable rewards
Lightning in a bottle
44 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
116
Ice Storm Mini-Boss Smoke Screens Wall Weakening Life Leech Attacks
217800 250 124
x4
Deliver The Bomb
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Survivor experience
x 217800
Frost up
x 250
Adventure Tickets
x 124
Repeatable rewards
Hero experience
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
108
Ice Storm Mini-Boss Acid Pools Frenzied Deathburst Metal Corrosion
297 240 122
108
Evacuate the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Re-perk
x 297
Frost up
x 240
Adventure Tickets
x 122
Repeatable rewards
Eye of the storm
27 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
108
Ice Storm Mini-Boss Smoke Screens Frenzied Deathburst Slowing Attacks
235 240 122
x4
Ride The Lightning
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 108
Rewards
One time rewards
Epic perk up
x 235
Frost up
x 240
Adventure Tickets
x 122
Repeatable rewards
Hero experience
? x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
100
Ice Storm Mini-Boss Smoke Screens Healing Deathburst Slowing Attacks
165000 230 120
390000
Evacuate the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Survivor experience
x 165000
Frost up
x 230
Adventure Tickets
x 120
Repeatable rewards
Hero experience
97500 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
88
Ice Storm Mini-Boss Slowing Pools Frenzied Deathburst Slowing Attacks
32 210 115
52
Evacuate the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Eye of the storm
x 32
Frost up
x 210
Adventure Tickets
x 115
Repeatable rewards
Eye of the storm
13 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
82
Ice Storm Mini-Boss Acid Pools Healing Deathburst Life Leech Attacks
153 200 112
472560
Fight Category 4 Storm
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Legendary perk up
x 153
Frost up
x 200
Adventure Tickets
x 112
Repeatable rewards
Schematic experience
118140 x 4
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
0
Ice Storm Mini-Boss Smoke Screens Frenzied Deathburst Life Leech Attacks
70 290 132
x5
Retrieve the Data
Tropical - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Eye of the storm
x 70
Frost up
x 290
Adventure Tickets
x 132
Repeatable rewards
Lightning in a bottle
? x 5
Modifiers
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Mini-Boss
140
Fire Storm Mini-Boss Exploding Deathbomb Wall Weakening Life Leech Attacks
215600 280 130
60 60 60 60
Deliver The Bomb
Autumn Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Schematic experience
x 215600
Fire up
x 280
Adventure Tickets
x 130
Repeatable rewards
Legendary perk up
60
Legendary perk up
60
Legendary perk up
60
Legendary perk up
60
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
132
Fire Storm Mini-Boss Exploding Deathbomb Healing Deathburst Slowing Attacks
24 270 128
x4
Evacuate the Shelter
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 132
Rewards
One time rewards
Storm shard
x 24
Fire up
x 270
Adventure Tickets
x 128
Repeatable rewards
Hero experience
? x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
124
Fire Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
244200 260 126
200
Evacuate the Shelter
The Industrial Park - Twine Peaks (4 Players)
 Husk power level is Power Level 151
Rewards
One time rewards
Survivor experience
x 244200
Fire up
x 260
Adventure Tickets
x 126
Repeatable rewards
Lightning in a bottle
50 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
116
Fire Storm Mini-Boss Smoke Screens Wall Weakening Life Leech Attacks
20 250 124
200
Evacuate the Shelter
The Forest - Twine Peaks (4 Players)
 Husk power level is Power Level 116
Rewards
One time rewards
Storm shard
x 20
Fire up
x 250
Adventure Tickets
x 124
Repeatable rewards
Lightning in a bottle
50 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
100
Fire Storm Mini-Boss Acid Pools Wall Weakening Life Leech Attacks
110000 230 120
360000
Ride The Lightning
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 118
Rewards
One time rewards
Hero experience
x 110000
Fire up
x 230
Adventure Tickets
x 120
Repeatable rewards
Hero experience
90000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
94
Fire Storm Mini-Boss Acid Pools Wall Weakening Slowing Attacks
51 220 118
378000
Repair the Shelter
Desert - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Lightning in a bottle
x 51
Fire up
x 220
Adventure Tickets
x 118
Repeatable rewards
Schematic experience
94500 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
88
Fire Storm Mini-Boss Slowing Pools Wall Weakening Metal Corrosion
287 210 115
288000
Ride The Lightning
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 100
Rewards
One time rewards
Re-perk
x 287
Fire up
x 210
Adventure Tickets
x 115
Repeatable rewards
Survivor experience
72000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
82
Fire Storm Mini-Boss Smoke Screens Healing Deathburst Life Leech Attacks
200 112
294000
Repair the Shelter
The City - Twine Peaks (4 Players)
 Husk power level is Power Level 93
Rewards
One time rewards
Dim Mak Mari
x 1
Fire up
x 200
Adventure Tickets
x 112
Repeatable rewards
Schematic experience
73500 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
76
Fire Storm Mini-Boss Exploding Deathbomb Wall Weakening Slowing Attacks
143 190 108
252000
Repair the Shelter
The Grasslands - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Legendary perk up
x 143
Fire up
x 190
Adventure Tickets
x 108
Repeatable rewards
Survivor experience
63000 x 4
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
0
Fire Storm Mini-Boss Acid Pools Frenzied Deathburst Life Leech Attacks
38 290 132
x5
Repair the Shelter
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Storm shard
x 38
Fire up
x 290
Adventure Tickets
x 132
Repeatable rewards
Re-perk
? x 5
Modifiers
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Mini-Boss
140
Nature Storm Mini-Boss Exploding Deathbomb Frenzied Deathburst Slowing Attacks
28 280 130
108
Ride The Lightning
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 174
Rewards
One time rewards
Storm shard
x 28
Amp up
x 280
Adventure Tickets
x 130
Repeatable rewards
Storm shard
27 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
94
Nature Storm Mini-Boss Smoke Screens Frenzied Deathburst Life Leech Attacks
297 220 118
324000
Ride The Lightning
The Suburbs - Twine Peaks (4 Players)
 Husk power level is Power Level 109
Rewards
One time rewards
Re-perk
x 297
Amp up
x 220
Adventure Tickets
x 118
Repeatable rewards
Survivor experience
81000 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
76
Nature Storm Mini-Boss Slowing Pools Wall Weakening Slowing Attacks
266 190 108
216000
Ride The Lightning
Ghost Town - Twine Peaks (4 Players)
 Husk power level is Power Level 87
Rewards
One time rewards
Re-perk
x 266
Amp up
x 190
Adventure Tickets
x 108
Repeatable rewards
Hero experience
54000 x 4
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
0
Nature Storm Mini-Boss Slowing Pools Healing Deathburst Metal Corrosion
273680 290 132
x5
Fight Category 4 Storm
Thunder Route 99 - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Hero experience
x 273680
Amp up
x 290
Adventure Tickets
x 132
Repeatable rewards
Schematic experience
? x 5
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
0
Nature Storm Mini-Boss Smoke Screens Healing Deathburst Slowing Attacks
110 290 132
x5
Evacuate the Shelter
Lakeside - Twine Peaks (4 Players)
 Husk power level is Power Level 0
Rewards
One time rewards
Lightning in a bottle
x 110
Amp up
x 290
Adventure Tickets
x 132
Repeatable rewards
Lightning in a bottle
? x 5
Modifiers
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Mini-Boss
140
Mini-Boss
110 161700 130
Fight Category 3 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 110
Survivor experience
x 161700
Adventure Tickets
x 130
Repeatable rewards
Schematic experience
?
Re-perk
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
140
Mini-Boss
110 107800 130
50
Retrieve the Data
Desert - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 110
Schematic experience
x 107800
Adventure Tickets
x 130
Repeatable rewards
Schematic experience
?
Legendary perk up
50
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
140
Mini-Boss
150 60 130
98
Ride The Lightning
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Re-perk
x 150
Lightning in a bottle
x 60
Adventure Tickets
x 130
Repeatable rewards
Hero experience
?
Pure drop of rain
98
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
132
Mini-Boss
94600 128
78
Evacuate the Shelter
Desert - Twine Peaks
Rewards
One time rewards
Fortsville Slugger 3000
x 1
Schematic experience
x 94600
Adventure Tickets
x 128
Repeatable rewards
Survivor experience
?
Pure drop of rain
78
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
132
Mini-Boss
10 128
Fight Category 2 Storm
The Forest - Twine Peaks
Rewards
One time rewards
Defender
x 1
Storm shard
x 10
Adventure Tickets
x 128
Repeatable rewards
Hero experience
?
Lightning in a bottle
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
124
Mini-Boss
135 36 126
Ride The Lightning
The Forest - Twine Peaks
Rewards
One time rewards
Re-perk
x 135
Lightning in a bottle
x 36
Adventure Tickets
x 126
Repeatable rewards
Survivor experience
?
Hero experience
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
124
Mini-Boss
81400 122100 126
Retrieve the Data
Desert - Twine Peaks
Rewards
One time rewards
Hero experience
x 81400
Survivor experience
x 122100
Adventure Tickets
x 126
Repeatable rewards
Schematic experience
?
Lightning in a bottle
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
116
Mini-Boss
60 124
50
Evacuate the Shelter
The Industrial Park - Twine Peaks
Rewards
One time rewards
Survivor
x 1
Pure drop of rain
x 60
Adventure Tickets
x 124
Repeatable rewards
Survivor experience
?
Eye of the storm
50
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
116
Mini-Boss
108900 124
Repair the Shelter
The City - Twine Peaks
Rewards
One time rewards
Energy Thief Mari
x 1
Survivor experience
x 108900
Adventure Tickets
x 124
Repeatable rewards
Schematic experience
?
Survivor experience
?
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
60 95700 122
55
Repair the Shelter
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 60
Survivor experience
x 95700
Adventure Tickets
x 122
Repeatable rewards
Schematic experience
?
Epic perk up
55
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
108
Mini-Boss
10 122
68
Retrieve the Data
The Suburbs - Twine Peaks
Rewards
One time rewards
Slice n' Dice
x 1
Storm shard
x 10
Adventure Tickets
x 122
Repeatable rewards
Schematic experience
?
Pure drop of rain
68
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
100
Mini-Boss
90 120
90000 90000
Ride The Lightning
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Survivor
x 1
Epic perk up
x 90
Adventure Tickets
x 120
Repeatable rewards
Survivor experience
90000
Survivor experience
90000
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
100
Mini-Boss
10 90 120
105000 55
Repair the Shelter
Lakeside - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 10
Epic perk up
x 90
Adventure Tickets
x 120
Repeatable rewards
Schematic experience
105000
Epic perk up
55
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Mini-Boss
90 118
151890 71
Fight Category 4 Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
Razorwire
x 1
Epic perk up
x 90
Adventure Tickets
x 118
Repeatable rewards
Schematic experience
151890
Epic perk up
71
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
94
Mini-Boss
74250 118
87750 87750
Retrieve the Data
Tropical - Twine Peaks
Rewards
One time rewards
Survivor
x 1
Survivor experience
x 74250
Adventure Tickets
x 118
Repeatable rewards
Schematic experience
87750
Schematic experience
87750
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
88
Mini-Boss
44000 115
84000 35
Repair the Shelter
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
Survivor
x 1
Hero experience
x 44000
Adventure Tickets
x 115
Repeatable rewards
Survivor experience
84000
Re-perk
35
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
88
Mini-Boss
40 80 115
78000 78000
Evacuate the Shelter
Tropical - Twine Peaks
Rewards
One time rewards
V-bucks
x 40
Epic perk up
x 80
Adventure Tickets
x 115
Repeatable rewards
Hero experience
78000
Hero experience
78000
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
82
Mini-Boss
57750 10 112
68250 27
Retrieve the Data
Lakeside - Twine Peaks
Rewards
One time rewards
Survivor experience
x 57750
Eye of the storm
x 10
Adventure Tickets
x 112
Repeatable rewards
Schematic experience
68250
Lightning in a bottle
27
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
82
Mini-Boss
80 145 112
73500 73500
Repair the Shelter
Lakeside - Twine Peaks
Rewards
One time rewards
Epic perk up
x 80
Rare perk up
x 145
Adventure Tickets
x 112
Repeatable rewards
Survivor experience
73500
Schematic experience
73500
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
76
Mini-Boss
2 100 108
63000 35
Repair the Shelter
Tropical - Twine Peaks
Rewards
One time rewards
Mini Llama
x 2
Re-perk
x 100
Adventure Tickets
x 108
Repeatable rewards
Survivor experience
63000
Re-perk
35
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
76
Mini-Boss
33000 18 108
54000 54000
Ride The Lightning
The Suburbs - Twine Peaks
Rewards
One time rewards
Schematic experience
x 33000
Lightning in a bottle
x 18
Adventure Tickets
x 108
Repeatable rewards
Hero experience
54000
Survivor experience
54000
Modifiers
Mini-Boss
Mini-Boss
An Epic Mini-Boss may appear in this area.
Normal
140
Beta Storm: Eliminate and Collect
Lakeside - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Hero experience
?
140
Refuel the Homebase
Tropical - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Brightcore Ore
?
140
55
Repair the Shelter
The Forest - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Epic perk up
55
140
Launch the Rocket
The Suburbs - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Pure drop of rain
?
140
The Portal
StormKing - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Hero experience
?
132
Rescue the Survivors
Ghost Town - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Survivor experience
?
132
Repair the Shelter
Tropical - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Schematic experience
?
132
Deliver The Bomb
The City - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Re-perk
?
124
55
Repair the Shelter
The Industrial Park - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Epic perk up
55
124
Beta Storm: Eliminate and Collect
Tropical - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Survivor experience
?
124
78
Evacuate the Shelter
The Grasslands - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Pure drop of rain
78
116
Beta Storm: Eliminate and Collect
Tropical - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Survivor experience
?
116
Retrieve the Data
Ghost Town - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Schematic experience
?
116
Destroy The Encampments
The Suburbs - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Eye of the storm
?
108
Beta Storm: Eliminate and Collect
Ghost Town - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Hero experience
?
108
39
Fight Category 4 Storm
The Industrial Park - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Eye of the storm
39
108
Resupply
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Sunbeam Crystal
?
100
112500
Fight Category 2 Storm
The Suburbs - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
112500
Eye of the storm
?
100
67500 67500
Rescue the Survivors
Tropical - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
67500
Survivor experience
67500
100
Launch the Rocket
The Suburbs - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Pure drop of rain
?
94
Refuel the Homebase
Thunder Route 99 - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
?
Legendary perk up
?
94
94500 55
Repair the Shelter
The Industrial Park - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
94500
Epic perk up
55
94
87750 13
Evacuate the Shelter
Lakeside - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
87750
Eye of the storm
13
88
Build the Radar Grid
Desert - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Re-perk
?
88
105000 105000
Fight Category 3 Storm
The Forest - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Survivor experience
105000
Survivor experience
105000
88
Refuel the Homebase
The City - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Re-perk
?
82
Beta Storm: Eliminate and Collect
The Suburbs - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Survivor experience
?
82
Refuel the Homebase
Ghost Town - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Schematic experience
?
Re-perk
?
76
67500 67500
Deliver The Bomb
The City - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
67500
Schematic experience
67500
76
Refuel the Homebase
The Forest - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Hero experience
?
Schematic experience
?
70
Twine Peaks Storm Shield
Twine Peaks Storm Shield - Twine Peaks
Rewards
One time rewards
None
Repeatable rewards
Mini Llama
?
Hero experience
?
Lightning Storm Alert
140
Exploding Deathbomb Quickened Nature Storm Healing Deathburst
180 280
Destroy The Encampments
Ghost Town - Twine Peaks
Rewards
One time rewards
Re-perk
x 180
Amp up
x 280
Repeatable rewards
Hero experience
?
Storm shard
?
Modifiers
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
124
Wall Weakening Uncharted Enemies Nature Storm Life Leech Attacks
26 260
Resupply
Ghost Town - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 26
Amp up
x 260
Repeatable rewards
Schematic experience
?
Rotating Gizmo
?
Modifiers
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
100
Metal Corrosion Smoke Screens Nature Storm Healing Deathburst
150 230
97500 7
Evacuate the Shelter
The Forest - Twine Peaks
Rewards
One time rewards
Re-perk
x 150
Amp up
x 230
Repeatable rewards
Hero experience
97500
Storm shard
7
Modifiers
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
94
Powerful Explosives Wall Weakening Smoke Screens Nature Storm Life Leech Attacks
145 220
60750 60750
Rescue the Survivors
Ghost Town - Twine Peaks
Rewards
One time rewards
Re-perk
x 145
Amp up
x 220
Repeatable rewards
Survivor experience
60750
Survivor experience
60750
Modifiers
Powerful Explosives
Powerful Explosives
Explosive weapons do more damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
82
Powerful Sniper Rifles Metal Corrosion Frenzied Deathburst Nature Storm Slowing Pools
40 200
Resupply
The Grasslands - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 40
Amp up
x 200
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
Modifiers
Powerful Sniper Rifles
Powerful Sniper Rifles
Sniper Rifles do more damage.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
76
Knockback Melee Attacks Wall Weakening Quickened Nature Storm Slowing Pools
12 190
Resupply
The Industrial Park - Twine Peaks
Rewards
One time rewards
Eye of the storm
x 12
Amp up
x 190
Repeatable rewards
Schematic experience
?
Shadowshard Crystal
?
Modifiers
Knockback Melee Attacks
Knockback Melee Attacks
Player melee attacks do increased knockback.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
Nature Storm Nature Storm
Converts all elemental enemies to Nature
  • Nature damage will target your energy first then shield and at the end your health
  • Use Fire weapons
  • When you face a Nature husk its recommended to build metalStone, do not build wood due to the low amount of hitpoints that wooden structures provide.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Water Storm
132
Slowing Attacks Exploding Deathbomb Ice Storm Smoke Screens
100 270
Build the Radar Grid
The Grasslands - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 100
Frost up
x 270
Repeatable rewards
Schematic experience
?
Legendary perk up
?
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
124
Slowing Attacks Acid Pools Ice Storm Quickened
100 260
Build the Radar Grid
The Suburbs - Twine Peaks
Rewards
One time rewards
Legendary perk up
x 100
Frost up
x 260
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
116
Slowing Attacks Metal Corrosion Ice Storm Frenzied Deathburst
34 250
Resupply
The Forest - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 34
Frost up
x 250
Repeatable rewards
Schematic experience
?
Brightcore Ore
?
Modifiers
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Metal Corrosion
Metal Corrosion
Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
116
Life Leech Attacks Wall Weakening Ice Storm Uncharted Enemies
160 250
Fight the Storm
Lakeside - Twine Peaks
Rewards
One time rewards
Re-perk
x 160
Frost up
x 250
Repeatable rewards
Schematic experience
?
Hero experience
?
Modifiers
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
108
Healing Deathburst Wall Weakening Ice Storm Quickened
31 240
Rescue the Survivors
Lakeside - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 31
Frost up
x 240
Repeatable rewards
Survivor experience
?
Survivor experience
?
Modifiers
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Quickened
Quickened
Enemies gain movement speed for a time after taking damage.
100
Healing Deathburst Exploding Deathbomb Ice Storm Uncharted Enemies
28 230
Build the Radar Grid
Ghost Town - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 28
Frost up
x 230
Repeatable rewards
Schematic experience
?
Legendary perk up
?
Modifiers
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
Ice Storm Ice Storm
Converts all elemental enemies to Water
  • Water damage will target your shield first then energy
  • Use Nature Weapons
  • When you face a Water husk it's recommended to build metalMetal, do not build wood due to the low amount of hitpoints that wooden structures provide.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Fire Storm
132
Frenzied Deathburst Healing Deathburst Fire Storm Wall Weakening
100 270
Destroy The Encampments
The Industrial Park - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 100
Fire up
x 270
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Healing Deathburst
Healing Deathburst
When enemies die, they heal nearby enemies for a percentage of their maximum health.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Wall Weakening
Wall Weakening
Buildings become increasingly vulnerable to damage for a short time after they are attacked.
108
Frenzied Deathburst Life Leech Attacks Fire Storm Acid Pools
70 240
Refuel the Homebase
Tropical - Twine Peaks
Rewards
One time rewards
Pure drop of rain
x 70
Fire up
x 240
Repeatable rewards
Hero experience
?
Lightning in a bottle
?
Modifiers
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
94
Upgraded Outlanders Frenzied Deathburst Slowing Pools Fire Storm Exploding Deathbomb
25 220
Build the Radar Grid
The Forest - Twine Peaks
Rewards
One time rewards
Lightning in a bottle
x 25
Fire up
x 220
Repeatable rewards
Schematic experience
?
Schematic experience
?
Modifiers
Upgraded Outlanders
Upgraded Outlanders
Outlander abilities deal more damage.
Frenzied Deathburst
Frenzied Deathburst
When enemies die, they grant nearby enemies a brief increase in attack as well as both movement and attack speed.
Slowing Pools
Slowing Pools
Enemies have a chance to leave a slowing pool on the ground when they die.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.
88
Powerful SMGs Smoke Screens Life Leech Attacks Fire Storm Acid Pools
100 210
Beta Storm: Eliminate and Collect
The Industrial Park - Twine Peaks
Rewards
One time rewards
Epic perk up
x 100
Fire up
x 210
Repeatable rewards
Hero experience
?
Hero experience
?
Modifiers
Powerful SMGs
Powerful SMGs
SMGs do more damage.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
82
Melee Life Leech Smoke Screens Slowing Attacks Fire Storm Acid Pools
135 200
52500 52500
Destroy The Encampments
Tropical - Twine Peaks
Rewards
One time rewards
Re-perk
x 135
Fire up
x 200
Repeatable rewards
Hero experience
52500
Hero experience
52500
Modifiers
Melee Life Leech
Melee Life Leech
Heroes heal by a percentage of the melee damage they deal.
Smoke Screens
Smoke Screens
Enemies have a chance to create a smoke screen when they die, granting enemy damage resistance to ranged attacks.
Slowing Attacks
Slowing Attacks
Whenever a player is struck by a melee attack, they move more slowly for a short time.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Acid Pools
Acid Pools
Enemies have a chance to leave a damaging pool on the ground when they die.
76
Adept Constructors Uncharted Enemies Life Leech Attacks Fire Storm Exploding Deathbomb
130 190
Resupply
Desert - Twine Peaks
Rewards
One time rewards
Re-perk
x 130
Fire up
x 190
Repeatable rewards
Schematic experience
?
Obsidian Ore
?
Modifiers
Adept Constructors
Adept Constructors
Constructors do more damage.
Uncharted Enemies
Uncharted Enemies
Enemies don't show up on the minimap.
Life Leech Attacks
Life Leech Attacks
Enemies restore health each time they deal damage.
Fire Storm Fire Storm
Converts all elemental enemies to Fire
  • Fire damage, the damage is first applied on your shield, then health
  • Use Water Weapons
  • When you face a Fire husks its recommended to build metalMetal ( because metal constructions provide more hit points ), it's ok to build with Stone.
Exploding Deathbomb
Exploding Deathbomb
Husky Husks, Riot Husks, and Sploders spawn a time bomb when eliminated.